Tynker makes it easy to teach computer programming. The curriculum is organized into grade-specific courses where students move at their own pace through scaffolded lessons to learn concepts and apply them creatively. Tynker includes everything you need to teach programming in a fun, engaging way, including lesson plans, teacher guides, answer keys, and standards alignment.
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Beginner
Introductory 6-lesson Programming Course
Course Free
Beginner
Get coding by solving fun puzzles! Connect blocks together to complete each level.
Course $399 per Classroom
Beginner
Help Gus survive in Side Scoller Survival and program the robot to dance in BeatBot Battle.
Course $399 per Classroom
Advanced
Learn Python as you go on an adventure in the jungle to discover hidden treasures.
Course $399 per Classroom
These ready-to-use, standards-aligned project templates allow you to integrate coding and project-based learning into what you already teach. From Earth Science to Social Studies, you just assign a relevant Tynker project and students will follow instructions to make an interactive project about what they’ve learned.
Beginner
A collection of fun programming projects about topics in history, geography, civics, ethics, and digital citizenship.
STEM Buy
Beginner
A collection of fun programming projects about grammar, storytelling, reading, and writing.
STEM Buy
Beginner
A collection of fun projects that use programming to solve math problems and model math concepts.
STEM Buy
Beginner
A collection of fun programming projects about topics in biology, anatomy, and genetics.
STEM Buy
FREE
$399
from $2,000
$2,600
100+ lesson plans
students
100+ coding projects
$2,000
100+ lesson plans
students
100+ coding projects
$3,600
160+ lesson plans
students
100+ coding projects
Tynker has become one of the most popular activities in my technology curriculum. Kids experience a great sense of achievement and understanding as they work through the lessons and share what they have learned. I have seen my students motivated like never before. They've made leaps and bounds in their understanding of computer logic.
Tynker was the perfect choice. The flexibility to support both formal programming and project-based learning ensures wide adoption by our teachers.
Tynker's game-like structure did all the teaching so it wasn't a burdensome class. Because of the great lessons Tynker provided, it's a class that basically ran itself with lots of student engagement. Kids got a lot out of it and there were plenty of positive outcomes.
Tynker is an online platform that easily and successfully teaches students how to code through the activities they already love: games and stories. Students learn the fundamentals of programming and design through Tynker's intuitive visual programming language without the frustrations of traditional syntax.
Tynker's goal is to provide every child with a solid foundation in STEM (Science, Technology, Engineering and Math) thinking abilities to prepare them for 21st century degrees and careers.
Not at all! No coding experience and no training is required. Teachers love Tynker because the self-paced curriculum gets students started on their own. Tynker provides a rich set of resources to answer student questions, such as videos, guides, tutorials, and the very helpful Tynker Troll that provides contextual help for students. We've found that teachers can also learn alongside the students, and in a collaborative environment, students can also help and inspire each other.
Tynker has lots of innovations to empower any teacher, regardless of experience, to teach programming to their students. With interactive lectures that teach programming concepts, step-by-step tutorials that walk students through programming projects, and hands-on coding exercises with instructions, students learn at their own pace. Teachers can spend more time with students who need extra help, and less time preparing lessons.
Tynker provides a fun and easy introduction to programming for all students. Early elementary students can get started with Tynker through the engaging Tynker tablet app (iOS and Android) in preparation for Tynker's project-based programming courses starting in 3rd grade. Grade-specific programming courses allow students to develop skills year-after-year with the gradual transition to traditional programming language like Javascript.
Absolutely! Tynker's grade-specific curricula teach programming through the activities that students loveÉ Games! 1st graders solve fun puzzles using Tynker's tablet app, while 3rd graders are creating exciting stories and animations. Upper elementary students learn the basics of game design to create a fun side-scrolling obstacle game while middle school students start experimenting with the advanced Physics Engine for physics-based projectile games before transitioning directly to Javascript.
Tynker's curriculum is designed to teach students computational thinking and core computer science concepts. Through Tynker, students learn the fundamentals of programming found in all object-oriented programming languages. Tynker lessons not only make it easy for students to understand abstract programming concepts, but they learn how to apply concepts to different projects, games and scenarios. Students learn programming concepts such as loops and variables, repetition, conditional logic, functions, computer drawing, and music. Students also acquire critical skills, such as problem decomposition, pattern recognition, abstraction, algorithmic thinking, and automation. Once students have a strong grasp of the fundamentals, they can transition to any mainstream programming language, such as Javascript.
We have answers! Contact us to learn more about teaching programming at your school with Tynker.
Tynker is a flexible platform that is being used in lots of ways across 20,000 schools. Schools are using Tynker's grade-specific lesson plans to teach programming in formal Computer Science classes or to support project-based learning across all subject areas -- science, math. ELA, social studies and more.
Schools can use Tynker to supplement classroom teaching with 21st century skill-building or roll out a comprehensive and progressive programming curriculum across all grades.
Absolutely! We understand how busy educators are, which is why we have a whole suite of educator tools. Tynker has a built-in assessment framework that tracks student progress, individually and at the class level. You can use the concept map, grading and metrics dashboards to easily track how your students are learning. Tynker's Classroom Management Tools eliminate much of the "work" involved in teaching, and let you focus on your students.
Each of our 100-, 200- and 300-level courses consist of 16-17 lessons. Lessons are designed to last one class period (45min to 1hr). As students progress through a lesson, they'll be working through different types of learning modules:
Tynker easily lends itself to supporting all areas of learning. Schools are using Tynker as a way for students to demonstrate their understanding of other subjects such as science and math. And as students work on Tynker projects they acquire a deeper knowledge of the subjects they are studying.
Tynker's lessons support and enhance Common Core State Standards. View Common Core mapping here.
Students are creating all sorts of amazing projects. Check out some of our favorites in our Kid Creation's gallery.