
PAXsims is devoted to peace, conflict, humanitarian, and development simulations and serious games for education, training, and policy analysis.
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Relevant comments are welcomed.
Recent Posts
- AFTERSHOCK at Pennsylvania State University
- Talk: Insights from Cyber Wargaming at Newport
- Simulation and gaming miscellany, 17 January 2017
- Request for feedback: Teaching wargame design at the US Army Command & General Staff College
- 2016 in review
- Wikistrat: Turkey’s Intervention in the Syrian Civil War
- War in Binni: another McGill megagame
- MORS wargaming news
- Happy holidays from PAXsims
- Reflections on the wargame spectrum
Top Posts
- War in Binni: another McGill megagame
- Gaming the crisis in the Ukraine
- AFTERSHOCK at Pennsylvania State University
- Teaching international relations through popular games, culture and simulations (Part 2)
- AFTERSHOCK
- Sandhurst Kriegsspiel
- About PAXsims
- Teaching international relations through popular games, culture and simulations (Part 1)
- Reflections on a megagame
- Review: Battle for Baghdad
Categories
- call for papers
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- courses
- crowd-sourcing
- forthcoming games and simulations
- job opportunities/positions vacant
- latest links
- methodology
- not-so-serious
- reader survey
- request for proposals
- simulation and game reports
- simulation and game reviews
- simulation and gaming debacles
- simulation and gaming history
- simulation and gaming ideas
- simulation and gaming journals
- simulation and gaming materials
- simulation and gaming miscellany
- simulation and gaming news
- simulation and gaming publications
- simulation and gaming software
Archives
Active Learning in Political Science
- Teaching Trump 3 04/02/2017
- Public Health Simulation 03/02/2017
Games Without Frontiers
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Grog News
- Full Text of TSJ's Article "Firmer Ground" on COIN 15/02/2016
- Anniversary: The Gettysburg Address 19/11/2015
Guns, Dice, Butter
- Guns, Dice, Butter XXV Easter 2016 27/03/2016
- Episode XXV Preview: Adrian Goldsworthy and Others 20/03/2016
Ludic Futurism
- “Who controls the present controls the past.” 24/01/2017
- Another Scheldt Campaign AAR 20/01/2017
Play the Past
- Path of Honors Update 18/12/2016
- Oxenfree, Memory, and Public History 22/11/2016
PAXsims editors on Twitter
My TweetsJournals & Periodicals
- Academic Gaming Review
- Battles Magazine
- C3i Magazine
- Eludamos: Journal of Computer Game Culture
- GAME: The Italian Journal of Game Studies
- Games and Culture
- International Journal of Gaming and Computer-Mediated Simulations
- International Journal of Role-Playing
- Sciences du jeu
- Simulation & Gaming
- The Journal of Defense Modeling and Simulation
- Training & Simulation Journal
- Virtual Training & Simulation News
- Well Played
Web Resources: fragile and conflict-affected countries
- Berghof Handbook for Conflict Transformation
- Current Intelligence
- International Alert
- International Peace Institute
- OECD DAC—Conflict and Peace
- OECD DAC—Development Effectiveness in Fragile States
- PRIO (International Peace Research Institute)
- Small Wars Journal
- UN Department of Peacekeeping Operations
- UN Peacekeeping Resource Hub
- UNDP—Crisis Prevention and Recovery
- US Army—Peacekeeping and Stability Operations Institute
- World Bank—Conflict and Development blog
- World Bank—Fragile and Conflict-Affected Countries
- World Bank—World Development Report 2011
Web Resources: games and simulation
- A Force More Powerful—game
- A Horse of Peas
- Acrasian Security Blog
- Active Learning in Political Science
- Against All Odds—game
- Air War College—wargames, simulations, and exercises
- APSA—simulations for teaching political science
- Barnard College—Reacting to the Past
- Best Delegate
- Beyond Intractability—Exercises and Simulations
- BoardGameGeek
- ChangeGamer
- Class Wargames
- Columbia American History Online—classroom simulations
- Community Organizing Toolkit—game
- Connections Australia
- ConSimWorld
- CRISP: Crisis Simulation for Peace
- CUNY Games Network
- Darfur is Dying—game
- Economics Network—classroom experiments and games
- Emergency Capacity Building project — simulation resources
- Federal Consortium for Virtual Worlds
- Fletcher School/Tufts University—SIMULEX
- Game Design Concepts
- Game Theory .net
- Gameful
- Gameology
- Gameology
- Games & Social Networks in Education
- Games for Change
- Games for Educators
- Games for Health
- Games Without Frontiers
- GeoGame
- Giant Battling Robots
- Global Justice Game
- Grog News
- Guns, Dice, Butter
- History of Wargaming Project
- Ian Bogost
- ICT for Peacebuilding
- International Game Developers Association
- International Simulation & Gaming Association
- Journal of Virtual Worlds Research
- Kings College London—Conflict Simulation
- Little Wars
- Ludic Futurism
- Ludology
- Macquarrie University—Middle East politics simulation
- McGill Model UN
- McGill University—Brynania simulation
- Mike Cosgrove—wargame design class
- MIT-Harvard Public Disputes Program—simulation materials
- Model UN Headquarters
- MODSIM World conference
- MORS Wargaming Community of Practice
- MSSV
- MUNmatters
- National Center for Simulation
- National Security Decision-Making Game
- National Security Decision-Making game
- Naval Postgraduate School—MOVES Institute
- NDU—Center for Applied Strategic Learning
- Negotiation-Based Learning
- News Games
- North American Simulation and Gaming Association
- Oil Shockwave Simulation
- Open Simulations Platform
- Pax Warrior
- Peacekeeping the Game
- Pearson Peacekeeping Training Centre—exercises and simulations
- Pervasive Games: Theory and Design
- Play the Past
- Play Think Learn
- Public International Law and Policy Group—Negotiation Simulation Exercises
- Purple Pawn
- Reality is Broken
- Red Team Journal
- SAGSET
- Santa Clara University—Conflict Resolution Simulation
- Serious Games at Work
- Serious Games Institute
- Simulations Interactivity Standards Organization
- Social Impact Games
- Strategikon (French)
- Technoculture, Art, and Games
- Terra Nova (Simulation + Society + Play)
- The Ludologist
- The Open-Ended Machine
- Tiltfactor
- Tom Mouat's wargames page
- Trans-Atlantic Consortium for European Union Studies & Simulations
- UN Association USA—model UNs
- University of Maryland – Laboratory for Computational Cultural Dynamics
- University of Maryland—ICONS Project
- University of Michigan ICS: Arab-Israeli Conflict Simulation
- US Army Combined Arms Center—Military Gaming Blog
- US Army—Modelling and Simulation
- US DoD—Games Developers' Community
- US DoD—Modeling and Simulation Coordination Office
- US DoD—Modeling and Simulation Information Analysis Center
- US Military Academy – Warfighting Simulation Center
- USC—Institute for Creative Technologies
- USIP—Training and Education Center
- Virtual Peace
- Virtual Worlds Research Consortium
- Wargame_[space]
- Wargaming Connection
- Web Grognards
- World Bank—EduTech
- World Peace Game Foundation
- Zones of Influence
Web Resources: games and simulation (commercial)
- Booz Allen Hamilton—wargames and exercises
- BreakAway—serious games
- Brian Train-game designs
- Civic Mirror
- Consequences Consulting—peacekeeping simulation
- ConSimWorld
- Decisive Point
- Defense Linguistics
- Fabulsi—online roleplay simulations
- Fiery Dragon Productions
- GamePolitics
- MCS Group
- MegaGame Makers
- Military Training & Simulation
- mōsbē
- Peacemaker Game
- Persuasive Games
- PlanPolitik
- Potomac Foundation: Hegemon simulation
- RAND Center for Gaming
- Sea Change Simulations
- Serious Games Interactive
- Statecraft
- Strategy and Tactics Press
- Track4
- Two-Stone LLC
- Wikistrat blog

We recently conducted an online reader survey at PAXsims. Most of the results are pretty much what we expected, some are surprising, and one is simply depressing. (Results might change, since the poll is still open.)

