NVIDIA GameWorks Blog

GameWorks - Dec 21 2016
Movie quality Cloth and Fluid Simulation with NVIDIA FleX

CGIcoffee.com blog author Armen Barsegyan conducted two studies involving PhysX FleX to see how FleX could be integrated into a Digital Content Creation package (Autodesk Softimage) and whether it could speed up cloth and fluid simulation for production work.

Read more

GameWorks - Dec 14 2016
VR Funhouse Mod Contest Update

VR Funhouse is NVIDIA’s open source VR Game that is moddable by the community. We are running a contest to find the best mods out there. As well as getting to share their work with the community, modders can win great prizes including Cash and GeForce GTX graphics cards

Read more

GameWorks - Dec 06 2016
Linux Graphics Debugger 2.0 released, with a new Range Profiler and supporting Pascal GPUs

Linux Graphics Debugger is a 3D graphics development tool that allows developers to debug and profile OpenGL 4.x applications.

Read more

GameWorks - Dec 02 2016
Bringing Ultimate Chicken Horse to SHIELD

Ultimate Chicken Horse is a party platformer where you build the level as you play, taking turns placing traps and hazards and trying to screw your friends out of a win.

Read more