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Animoca acquires Finnish dev TicBits
4 days ago Brand-based mobile publishers pays €2.35m for small team
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Only 3.5% of gamers make in-app purchases - AppsFlyer
8 days ago These users are whales, spending 30 times more than the average gamer
What every mobile game developer needs to know about soft launching
Opinion 9 days ago Plarium's Gabi Shalel offers key advice on how to properly soft launch your mobile game
Tencent is the games industry's silent giant
Opinion 14 days ago The record-breaking acquisition of Supercell is just the latest move into gaming from a little-known company with its fingers in a great many pies
Tencent acquires Supercell
17 days ago Online giant picks up SoftBank's share of Clash of Clans developer in deal valuing studio at $10.2 billion; SoftBank president resigns
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Tencent could be lining up to buy Supercell - at a $9bn valuation
22 days ago World's biggest games company in talks with Softbank to purchase 73% share, say reports
Line to launch IPO at $5.5 billion valuation
25 days ago Around 40% of revenue comes from games, stickers and comics, but Japanese messaging service is seeking to expand into new territories
MOBA: Truly embracing the mobile platform
28 days ago Fast Forward Studios' Ivan Fedyanin on how to approach the design of a mobile MOBA and how to address the most common problems
Apple will allow subscriptions for games
30 days ago App Store opening up option for all apps; revenue share for subscription devs will increase after a year
Xbox Live Arcade creator wants you to join his Sparcade
A month ago Greg Canessa explains to GI.biz why he believes his asynchronous multiplayer competitive platform will be transformative for mobile
China tightens regulations around mobile games
A month ago Month-long process will root out undesirable content, adding yet more complexity to doing business in the world's most populous country
Gungho to buy back $680 million in shares from Softbank
A month ago Puzzle & Dragons dev will capitalise on Softbank's need to reduce debt, Supercell sale could also be imminent
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How an American company topped China's mobile charts
A month ago Kabam COO Kent Wakeford shares the company's big lessons from self-publishing Marvel: Contest of Champions in China
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Supercell "printing money" with Clash games - SuperData
A month ago Both Clash of Clans and Clash Royale are generating $100m a month as digital sales in April climbed 5% to $6.2 billion
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From Game of War to public transport
A month ago MZ is putting its new strategy into action, applying its game tech to eradicate inefficiency in New Zealand's public transport system
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Tiger Style: A tale of two Spiders
A month ago Six years is a long time in mobile gaming. For Randy Smith, it meant the difference between success and failure
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Microsoft laying off up to 1,850
A month ago Company will "streamline" smartphone hardware business and take a $950 million restructuring charge
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Apple deems Palestinian dev's game "not appropriate" for the App Store
A month ago UPDATE: Apple relents - Liyla & the Shadows of War published under the App Store's Games category
Daydream could make mobile VR matter
Opinion A month ago Weekly recap: Mobile VR gets a big push, Nintendo goes Hollywood, and E3 may mark the beginning of half-step console upgrades
Google Play is adding an Early Access section
A month ago Curated storefront will be the most visible part of a push to make open betas more visible to the public
Gear VR sold 300k in Europe year-to-date - Samsung
A month ago Company continues to push mobile VR hardware with S7 phone promotions
"It's really easy these days to learn how to do cool stuff. All you need is a computer."
A month ago Nordeus CEO Branko Milutinović on optimism, talent and co-operation
MZ's RTplatform now has a leader
A month ago Salesforce exec Nasi Jazayeri has joined the company formerly known as Machine Zone to lead its cloud tech strategy
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"It's impossible not to consider mobile these days"
A month ago We talk to Sony and analysts about the trend of AAA titles getting pre-release companion apps
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