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G2A now allowing developers to apply for royalties
10 days ago [UPDATE: "This initiative invites developers to become accomplices," says Alex Nichiporchik]
Max: The Curse of Brotherhood creators form Lightbulb
10 days ago The Press Play founders are working on a new PC game, Pioneers
Ubisoft: Creativity and commerce in AAA development
10 days ago Creative director Alex Hutchinson reflects on the balance between satisfying the players, answering the critics, and managing a AAA team
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Failbetter Games: Seven Years, Ten Lessons
11 days ago Founder and now ex-CEO Alexis Kennedy on leaving the company he built
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Brexit: UK game developers share their concerns
14 days ago "The negative revolves around skilled talent not wanting or being able to stay, or come to UK."
Virginia Territory: Variable State's indie debut
14 days ago "Game development is a very exclusive club"
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Nintendo is closing servers for Devil's Third
14 days ago After surviving THQ's collapse, the end is officially nigh for Valhalla Game Studios' beleaguered debut project
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Jeff Minter: iOS games ended up costing us money
16 days ago Space Giraffe creator shares App Store angst
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Oculus and Valve send mixed messages on VR exclusivity
Opinion 18 days ago Valve wants the VR market to be entirely open, but the belief that Oculus is trying to lock it down is built on a series of misunderstandings
Unity changes Unity Plus tier in response to complaints
21 days ago A new balance has been struck following a backlash against new mid-point between Personal and Pro licenses
"When I was a kid, I didn't dream of becoming a video game executive"
22 days ago Diablo designer David Brevik on his choice to end two decades as the boss, leave Gazillion, and go it alone
MOBA: Truly embracing the mobile platform
28 days ago Fast Forward Studios' Ivan Fedyanin on how to approach the design of a mobile MOBA and how to address the most common problems
Xbox Live Arcade creator wants you to join his Sparcade
A month ago Greg Canessa explains to GI.biz why he believes his asynchronous multiplayer competitive platform will be transformative for mobile
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Mohawk wants user reviews, sales, refunds removed from Early Access
A month ago Soren Johnson's Offworld Trading Company postmortem highlights the tension between developer and consumer interests on Steam
Positech Games: An Indiepocalypse survival guide
A month ago Game devs are now as numerous as struggling actors in L.A., says Cliff Harris, so prosperity is a matter of finding your niche and investing in marketing
"We've dug our heels in a bit"
A month ago Alice Guy leads PaperSeven out of the free-to-play valley with Blackwood Crossing
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Maxis and GLAAD collaborate to remove gender restrictions from The Sims
A month ago After a year in development, a free update will place The Sims 4 among the most gender positive games in the industry's history
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"I'm doing this because I'm a gamer"
A month ago Ready at Dawn's Ru Weerasuriya says he puts fun and creativity above profit; he talks to us about VR and his new co-op melee game De-formers
Manchester talent launches new Fabrik studio
A month ago First game Filthy Lucre out on PS4, PC and PSVR this year
Ex-Lionhead devs form Flaming Fowl
A month ago Studio Kickstarting officially licensed Fable Fortune free-to-play card game
Starbreeze acquires full rights to Payday IP from 505 Games
A month ago Deal is worth $30 million stock, and Starbreeze has marked the occasion by removing microtransactions from Payday 2
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Accessibility in gaming should be the rule, not the exception
Opinion A month ago Naughty Dog's exemplar treatment of Uncharted 4 shouldn't be so unusual
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No Man's Sky delay results in death threats for dev
A month ago Will launch in North America on August 9
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