The terminology "game state" is a bit vague to me. Could anybody clarify what is included in the game state, please?
Is it a state of all the variables and objects within the game at particular moment?
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The terminology "game state" is a bit vague to me. Could anybody clarify what is included in the game state, please? Is it a state of all the variables and objects within the game at particular moment? |
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Since this Game State introduction has a very nice way to explain it, i quoted it and you can find the complete article at http://www.xnadevelopment.com/tutorials/thestateofthings/thestateofthings.shtml |
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I was recently looking this subject up myself. This link gives great advice to implement a simple game stack/ state. http://gamedev.tutsplus.com/articles/game-design-articles/how-to-build-a-jrpg-a-primer-for-game-developers/#state |
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