This is a video critique and retrospective of American McGee's platformer adaptations of Alice in Wonderland. It looks at how they deliberately diverged from the Quake aesthetic while still using t...
This is a comparative video critique of Guerilla Game's Horizon Zero Dawn and its Frozen Wilds expansion with Sony of Bend's Days Gone. They're both PS4 exclusive open world titles that are, on a s...
This is a video travelogue about a 40-day, 40-night road trip to the Trinity Site, where the first atomic bomb in history was detonated in the summer of 1945. It goes much farther than that, coveri...
This is an experimental travel project where I tried to follow in real life the maps and landscapes I'd digitally journeyed down in the original Fallout games and New Vegas. The video follows the g...
This is a video critique and analysis of Wolfenstein 2, an ambitious, messy, and in the end quite unique shooter from MachineGames. The video looks how BJ Blaskowicz anchors together a wide array o...
This is a video retrospective and critique of the Dead Space trilogy, developed by Visceral and published by EA. It looks at how each game approaches its genre different, and how entirely divergent...
This is a video review and critique of Far Cry 5's DLC. It tries to puzzle out how they came to be, what they have to do with the rest of the franchise, and if they're a memorable way to spend time.
This is a video critique of Bethesda's Fallout 76, an experimental multiplayer spin-off for the franchise. It looks at how this unusual game is rooted in choices Bethesda has been making since Fall...
This is a video critique and retrospective of all 14 official campaigns released for Neverwinter Nights 1 and 2, between 2002 and 2009. It looks at how each module and game tries to stand out from ...
[TOTAL SPOILERS] This is an in-depth review and critique of No Man's Sky NEXT, looking at all the updates and changed content since its launch in 2016. It cover Pathfinder, Foundation, Atlas Rises ...
This is a full-spoiler critique and retrospective of Max Payne 1 and 2 by Remedy Games and also Rockstar's climactic Max Payne 3. It looks closely at how each game treats Max as a person, from arch...
This is a video critique and survey of four games in the niche subgenre of survival strategy. It begins with Outpost 1 (1994) and Outpost 2 (1997) from Sierra On-Line, before moving into the modern...
This is an in-depth critical retrospective of the Far Cry franchise, begun by CryTek in 2004 and continued by Ubisoft (and largely Ubisoft Montreal) into the present. It covers every major game exc...
This is an in-depth critique of the open-world zombie survival game Dying Light. It takes a particular look at how Dying Light tells its story with mechanical engagement and numerical progression m...
This is a total-spoiler analysis and critique of Black Isle's Planescape: Torment and its years-later successor from InExile, Torment: Tide of Numenera. It goes into great detail to highlight what ...
This is a video critique of the most recent full rotation of the three development studios making Call of Duty games. It look at Treyarch's Black Ops 3, Infinity Ward's Infinite Warfare, and Sledge...
This is a video critique and retrospective on Techland's Call of Juarez games. It looks at them through the lens of the movies and Western tropes that influenced them as well the mechanical element...
This is a traditional travelogue about the final 4,500 miles of a 12,500 mile journey across the American West. It looks at natural wonders and roadside oddities while throwing in some cultural obs...
This is a comparative critique of Frictional Games' SOMA and Fullbright Games' Tacoma. It focuses mostly on their storytelling and how, although quite different in tone and presentation, they ultim...
This is a video essay comparing two survival horror franchises in which the monsters come directly from the imaginations of the characters. It discusses the unique possibilities unlocked by basing ...
This is a spoiler-heavy look at the three DLCs for Mafia 3: Faster Baby, Stones Unturned, and Signs of the Times. It considers how each fits in with the main campaign they're layered into, as well ...
This is a full-spoiler retrospective critique of the Crysis trilogy of first-person shooters. The first Crysis is a legendary piece of software, but the two in-house sequels failed to garner as muc...
This is a video travelogue of a journey of 5,000 miles through the American Southwest. In it, we drive our 1973 Volkswagen Bus across California, Nevada, Arizona, New Mexico, Texas, and Colorado. I...
This is a retrospective video essay looking at Red Barell's Outlast franchise of first-person horror games. It's focus is on how Outlast takes cinematic conventions and makes them interactive, whil...