EXOR Studios' proprietary game engine. X-Morph: Defense is the first game using this engine.
This is engine on development stage,ready is 0,0001% of engine.Planned tripple engine - shooter,races,strategy.Planned create flexible engine,for example...
The FSEngine is a 2D top-down cross platform game engine wrote in LWJGL 3 and Java. It contains many features and is open-source.
The space virtual world framework is a middleware engine that lets you build high quality virtual environments sitting over the top of the existing Unity...
To innovate Games Production, we decided in 2013 to create our own engine, ensuring greater integration with Blenner OS and, respectively, with our projects...
Open source Python library for rapid development of applications that make use of innovative user interfaces, such as multi-touch apps.
GameMaker Studio 2 is the latest and greatest incarnation of GameMaker! It has everything you need to take your idea from a concept to a finished game...
The Summerwind Engine is a game engine developed by D4O-AG and Xaradon Studios for creating and updating the T4C Game.
DotWorldMaker is a browser based development tool for 2D multiplayer online games. It is mainly designed for creating top-down RPGs or adventure games...
One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console...
A custom in-house OpenGL engine used for creating any kind of 3D game.
This engine runs SpaceMercs and all new games from BTE. It is moddable and comes with content creation tools. It is made in java and runs well.
Lumix Engine is an open source, MIT licensed, plugin-based, 3D game engine written in C++. Its main advantage is performance and usability. It includes...
The Tombstone Engine is a comprehensive suite of professional, robustly implemented technologies for PlayStation 4, Windows, Mac, Linux, and iOS.
The engine for the game Emily is Away. A standalone engine for a standalone game.
The engine for the game Tadpole Treble. A standalone engine for a standalone game.
Этот движок разработанный на языке С++ OpenGL, на данный момент разработка приостановлена...
CubeMap Converter is the ultimate lightweight solution to convert your cubemaps into HDRs! HDR images give you the best results but can be very expensive...
Ouzel is a cross-platform C++ game engine mainly targeted for development of 2D games. The engine supports Windows, OS X, Linux, iOS, tvOS and Android...
C3D is the ultimate game programming solution! Harnessing the full power of the Vulkan API, along with a plethora of easy to use functions, you can access...
Harfang is a high-end package to create 3D or 2D applications. It provides a comprehensive API, including physics, VR, pathfinding, audio, video. Harfang...
This engine is still in development, and a major WIP but it will be the base for a nation build up game I'm working on.
Flight Deck is a powerful and easy to use game engine built in python. The engine is able to make 3D photo real games in real time on many major platforms...
Fusee aims at becoming a multiplatform 3D realtime engine with a strong emphasis on content transformation and manipulation. Fusee is written mainly in...
Originally built for the Impossible Creatures game, this engine was later heavily modified and used by the Dawn of War games.
A 2D graphics engine using algorithms based on vectors and written in C# using System.Drawing and Windows Forms. I am reinventing the wheel, so hopefully...
An engine developed by Illusion Softworks for Hidden and Dangerous 3rd person shooters.
Kinetica is a video game engine developed by SCE Santa Monica Studio, designed for PlayStation 2 titles. This engine was named after Kinetica, the first...