GAMING THE SYSTEM
The Polygons Of 'Another World'
From the Amiga 500, Atari ST, IBM PC, Super Nintendo, up to the Sega Genesis, I attempted to discover how "Another World" was implemented. I found an environment made rich by its diversity where the now ubiquitous CPU/GPU did not exist yet. In the process, I discovered the untold stories of seemingly impossible problems heroically solved by lone programmers.