Interview

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Mafia III Interview – Going Down a Path of Vengeance

Mafia III marks the comeback of 2K’s big franchise, which had been dormant for six years. There’s a whole ne…
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Civilization VI Interview with Sarah Darney and Brian Busatti

We’ve been gaining a good stream of information when it comes to Civilization VI for a while now. Most recently, a…
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Elder Scrolls Online Interview – Looking Ahead with Game Director Matt Firor

During Gamescom 2016, we had the chance to meet up with Zenimax Online’s President and Elder Scrolls Online Game D…
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World of Warcraft: Legion – A Chat with Ion Hazzikostas

August 30th. There’s only a little over a week until the release of new new expansion for WoW. The game has been r…
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F1 2016 Interview – Warming Up for The Fastest Lap Yet

A few months ago, Codemasters acquired Evolution Studios to form a “UK racing Powerhouse”. While their new p…
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Trove Will Run at 1080P/30FPS on PS4 & XB1; Big Stuff Planned for Later This Year

Earlier this month, Trion Worlds announced that Trove would be released on PlayStation 4 and Xbox One later this year. �…
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Let It Die – An Interview With Head Composer/Sound Designer Akira Yamaoka

WCCFtech had the awesome chance to interview Akira Yamaoka, Head Composer & Sound Designer at Grasshopper Manufactur…
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AnalysisInterview 2 months ago

The State of Virtual Reality & OSVR Interview

The current state of VR is a bit of a mess. As with anything “new” it’s something of a wild west out there. Some a…
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Dead Effect 2 Interview – Coop Zombie Galore

We’ve had the chance to interview BadFly Interactive’s CEO and Creative Director, Lubomír Dykast, about Dea…
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ARK: Survival Evolved Interview – DX12/Vulkan, Full Launch & Beyond

We got the chance to sit down with Studio Wildcard’s Co-Founder and Co-Creative Director Jesse Rapczak last week, jus…
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King of Wushu Interview – CRYENGINE Powered Action MOBA Coming This Year to the We…

If you’re an MMO fan, there’s a chance you might have played Age of Wushu (Wulin in Europe), the Free-to-Pla…
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A Chat With the Creators of Age of Ascent, an Ultra-MMO Powered by the Cloud

Let’s face it, indie gaming has been tremendously important for the industry in the past few years and that’…
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Frozenbyte on Shadwen’s Length, Gameplay, Story & Much More

Finnish indie studio Frozenbyte used to be beloved by their fans, at least until Trine 3: The Artifacts of Power was rel…
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HITMAN Lead Dev: DX12 Gains Will Take Time, But They’re Possible After Ditching DX…

HITMAN (or rather, its prologue) came out just over a month ago and was received pretty well overall, WCCFtech review in…
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The Park Interview – Funcom’s Horror Adventure Comes to Consoles

The Park marked Funcom’s comeback to single player games, after a pretty long streak of MMORPG releases (Anarchy O…
The OSSIC X
Interview 5 months ago

The Future of Audio: OSSIC X

Preamble I remember when I first read about the reboot of Clash of the Titans. I’d loved the original as a kid, the tr…
The Technomancer

The Technomancer Interview – Mars Calls RPG Fans Once Again

French studio Spiders have focused on the Action RPG genre for quite some time now. Their first game was Faery: Legends…
Raging Justice
GamingInterview 5 months ago

EGX Game Report: Raging Justice!

For those of you who don’t know, EGX Rezzed is the more indie game focussed version of the EGX game show in the UK. It…

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