Each running virtual device provides a console that lets you query and control the emulated device environment. For example, you can use the console to manage port redirection, network characteristics, and telephony events while your app is running on the emulator.
The following commands require that you already have an emulator running. For more information about running an emulator, see Run Apps on the Android Emulator and Start the Emulator from the Command Line.
Start and stop a console session
To access the console and enter commands, from a terminal window, use telnet to
connect to the
console port and provide your authentication token. Each time the console displays
OK, it's ready to accept commands. It doesn't have a typical prompt.
To connect to the console of a running virtual device:
- Open a terminal window and enter the following command:
- After the console displays
OK, enter theauth auth_tokencommand. - After you're connected to the console, enter console commands.
- To exit the console session, enter
quitorexit.
telnet localhost console-port
The emulator window title lists the console port number. For example, the
window title for an emulator using console port 5554 could be Nexus_5X_API_23:5554.
Also, the adb devices command prints a list of
running virtual devices and their console port numbers. For more information, see
Querying for Emulator/Device Instances.
Note: The emulator listens for connections on ports 5554 to 5585 and accepts connections from localhost only.
Before you can enter console commands, the emulator console
requires authentication. auth_token must
match the contents of the .emulator_console_auth_token file in your home directory.
If that file doesn't exist, the telnet localhost console-port
command creates the file, which contains a randomly generated authentication token. To disable
authentication, delete the token from the
.emulator_console_auth_token file or create an empty file if it doesn't exist.
Enter help, help command, or help-verbose
to see a list of console commands and learn about specific
commands.
Here's an example session:
$ telnet localhost 5554
Trying ::1...
telnet: connect to address ::1: Connection refused
Trying 127.0.0.1...
Connected to localhost.
Escape character is '^]'.
Android Console: Authentication required
Android Console: type 'auth <auth_token>' to authenticate
Android Console: you can find your <auth_token> in
'/Users/me/.emulator_console_auth_token'
OK
auth 123456789ABCdefZ
Android Console: type 'help' for a list of commands
OK
help-verbose
Android console command help:
help|h|? print a list of commands
help-verbose print a list of cmmands with descriptions
ping check if the emulator is alive
event simulate hardware events
geo Geo-location commands
gsm GSM related commands
cdma CDMA related commands
crash crash the emulator instance
crash-on-exit simulate crash on exit for the emulator instance
kill kill the emulator instance
network manage network settings
power power related commands
quit|exit quit control session
redir manage port redirections
sms SMS related commands
avd control virtual device execution
sensor manage emulator sensors
finger manage emulator fingerprint
debug control the emulator debug output tags
rotate rotate the screen by 90 degrees
try 'help <command>' for command-specific help
OK
exit
Connection closed by foreign host.
Emulator command reference
The following table describes the emulator console commands with their parameters and values.
Table 1. Emulator console commands
| General Commands | Description |
|---|---|
rotate
|
Rotate the AVD counterclockwise in 45 degree increments. |
avd {stop|start|status|name}
|
Query, control, and manage the virtual device, as follows:
|
avd snapshot {list|save name|load name|delete
name}
|
Save and restore the device state in snapshots, as follows:
The following example saves a snapshot with the name
avd snapshot save firstactivitysnapshot |
ping
|
Check whether the virtual device is running. |
kill
|
Terminate the virtual device. |
| Crash the emulator | Description |
crash
|
Crash the emulator during app execution. |
crash-on-exit |
Crash the emulator when the app exits. |
| Debug tags | Description |
debug tags ...
|
Enable or disable debug messages from specific parts of the emulator.
The tags parameter must be a value from the list of debug tags that appears when
you execute
The following example enables the debug radio |
| Port redirection | Description |
redir list
|
List the current port redirection. |
redir add protocol:host-port:guest-port
|
Add a new port redirection, as follows:
|
redir del protocol:host-port
|
Delete a port redirection.
|
| Geographic location | Description |
|
Set the geographic location reported to the apps running inside an emulator
by sending a GPS fix to the emulator.
You can issue the |
|
geo fix longitude latitude satellites [altitude]
|
Send a simple GPS fix to the emulator.
Specify longitude and latitude
in decimal degrees. Use a number from 1 to 12 to specify the number of
satellites to use to determine the position,
and specify altitude in meters.
|
geo nmea sentence
|
Send an NMEA 0183 sentence to the emulated device, as if it were sent from an emulated
GPS modem. Start sentence with '$GP'.
Only '$GPGGA' and '$GPRCM' sentences are currently supported. The following example
is a GPGGA (Global Positioning System Fix Data) sentence that gets the
time, position, and fix data for a GPS receiver:
geo nmea $GPGGA ,hhmmss.ss,llll.ll,a,yyyyy.yy,a,x,xx,x.x,x.x,M,x.x,M,x.x,xxxx |
| Fake hardware events | Description |
event types
|
List all fake event types. For events that have codes, the number of codes is listed in parens on the right. |
event send types [types ...]
|
Send one or more fake event types. |
event codes type
|
List the event codes for the specified fake event type. |
event send type[:code]:[value] [...]
|
Send one or more fake events with optional codes and code values. The following example
sends three events where the last two include an event code.
event send EV_PWR EV_SW:SW_LID EV_REL:REL_X |
event text message
|
Send a string of characters that simulate keypresses. The message must be a UTF-8 string. Unicode posts are reverse-mapped according to the current device keyboard, and unsupported characters are discarded silently. |
| Control the power state reported by the emulator to apps | Description |
power display
|
Display battery and charger state. |
power ac {on|off}
|
Set AC charging state to on or off.
|
power status {unknown|charging|discharging|not-charging|full}
|
Change battery status as specified. |
power present {true|false}
|
Set battery presence state. |
power health {unknown|good|overheat|dead|overvoltage|failure}
|
Set battery health state. |
power capacity percent
|
Set remaining battery capacity state as a percent from 0 to 100. |
| Network connection status | Description |
network status
|
Check the network status and current delay and speed characteristics. |
network delay latency
|
Change the emulated network latency.
The emulator lets you simulate various network latency levels, so that you can test your app in an environment more typical of the actual conditions in which it will run. You can set a latency level or range at emulator startup, or you can use the console to change the latency while the app is running in the emulator. To set latency at emulator startup, use the emulator -netdelay gprs emulator -netdelay 40,100 To make changes to network delay while the emulator is running, connect to the console and use
the network delay gprs network delay 40 100 Network latency format: The format of network latency is one of the following (numbers are milliseconds):
|
network speed speed |
The emulator lets you simulate various network transfer rates.
You can set a transfer rate or range at emulator startup, or you can use the console to change the rate, while the app is running in the emulator.
To set the network speed at emulator startup, use the emulator -netspeed gsm @Pixel_API_26 emulator -netspeed 14.4,80 @Pixel_API_26 To make changes to network speed while the emulator is running, connect to the console
and use the network speed 14.4 80 Network speed format: The format of network
|
network capture {start|stop} file |
Send packets to a file. The following list describes the parameters and
parameter values:
|
| Telephony emulation | Description |
| The Android emulator includes its own GSM and CDMA emulated modems that let you simulate telephony functions in the emulator. For example, with GSM you can simulate inbound phone calls and establish and terminate data connections. With CDMA you provide a subscription source and the preferred roaming list. The Android system handles simulated calls exactly as it would actual calls. The emulator does not support call audio. | |
gsm {call|accept|cancel|busy} phonenumber
|
The gsm parameters are the following:
|
gsm {data|voice} state
|
The data state command changes the state of the GPRS data connection,
and the data voice state changes the state of the GPRS voice connection,
as follows:
|
gsm hold
|
Change the state of a call to hold. You can change a
call state to hold only when its current state is active or
waiting.
|
gsm list
|
List all inbound and outbound calls and their states. |
gsm status
|
Report the current GSM voice/data state. Values are those
described for the voice and data commands.
|
gsm signal {rssi|ber}
|
Change the reported signal strength (rssi) and bit error rate (ber) on the next 15
seconds of update. The following list describes the parameters and their values:
|
gsm signal-profile num
|
Set the signal strength profile. Enter a number from 0 through 4. |
cdma ssource source
|
source: Set the current CDMA subscription source where
source is a network-based white list that contains the
CDMA carrier's subscribers and their values, as follows:
|
cdma prl_version version
|
Dump the current preferred roaming list (PRL) version. The version number is for the PRL database that contains information used during the system selection and acquisition process. |
| Manage Sensors on the emulator | Description |
These commands relate to
which sensors are available in the AVD. Besides using the sensor command, you
can see and adjust the settings in the emulator in the Virtual sensors screen in
the Accelerometer and Additional sensors tabs. For more information, see
Working with the extended controls, settings,
and help.
|
|
sensor status |
List all sensors and their status. The following is example output for the
sensor status command:
|
sensor get sensor-name
|
Get the settings for sensor-name. The following example gets the
value for the acceleration sensor:
sensor get acceleration acceleration = 2.23517e-07:9.77631:0.812348
The |
sensor set sensor-name value-x:value-y:value-z
|
Set the values for sensor-name. The following example sets the
acceleration sensor to the following x, y, and z values
separated by colons. For more information, see
Working with the extended controls, settings,
and help.
sensor set acceleration 2.23517e-07:9.77631:0.812348 |
| SMS emulation | Description |
sms send sender-phone-number textmessage
|
Generate an emulated incoming SMS. The follownig list describes the parameter and
their values:
The following example sends the message "hi there" to the 4085555555 phone number. sms send 4085555555 hi there The console forwards the SMS message to the Android framework, which passes it to an app on the emulator that handles SMS, such as the Messages app. If you pass 10 numbers, the app formats it as a phone number. Longer or shorter numeric strings display the way you sent them.
|
| Fingerprint simulation | Description |
finger touch fingerprint-id
|
Simulate a finger touching the sensor. |
finger remove
|
Simulate finger removal.
For instructions about how to use these commands, see Fingerprint simulation and validation. |
Fingerprint simulation and validation
Figure 1. Fingerprint authentication screen.
Use the finger command to simulate and validate fingerprint authentication for your
app. You need SDK Tools 24.3 or higher, and Android 6.0 (API level 23) or higher.
To simulate and validate fingerprint authentication, follow these steps:
- If you don't yet have a fingerprint ID, enroll a new fingerprint in the emulator by selecting Settings > Security > Fingerprint and following the enrollment instructions.
- Set up your app to accept fingerprint authentication. After you perform this setup, your device displays the fingerprint authentication screen.
- While your app displays the fingerprint authentication screen, go to the console and
enter the
finger touchcommand and the fingerprint ID you created. This simulates a finger touch. - Then, enter the
finger removecommand to simulate finger removal.Your app should respond as if a user touched and then removed their finger from the fingerprint sensor.