Firebase. Messaging. FirebaseMessaging
Summary
Firebase Cloud Messaging allows you to send data from your server to your users' devices, and receive messages from devices on the same connection if you're using a XMPP server.
The FCM service handles all aspects of queueing of messages and delivery to client applications running on target devices.
Events |
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MessageReceived
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static System.EventHandler< MessageReceivedEventArgs >
Called on the client when a message arrives.
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TokenReceived
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static System.EventHandler< TokenReceivedEventArgs >
Called on the client when a registration token message arrives.
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Public static functions |
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Send(FirebaseMessage message)
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void
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Subscribe(string topic)
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void
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Unsubscribe(string topic)
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void
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Events
MessageReceived
static System.EventHandler< MessageReceivedEventArgs > MessageReceived
Called on the client when a message arrives.
TokenReceived
static System.EventHandler< TokenReceivedEventArgs > TokenReceived
Called on the client when a registration token message arrives.
Public static functions
Send
void Send( FirebaseMessage message )
Subscribe
void Subscribe( string topic )
Unsubscribe
void Unsubscribe( string topic )

