Source 2
| Developer(s) | Valve Corporation |
|---|---|
| Development status | Not publicly released |
| Written in | C++ |
| Operating system | Microsoft Windows, macOS, Linux |
| Type | Game engine |
| License | Proprietary |
Source 2 is a 3D video game engine developed by Valve Corporation as the successor to the original Source engine. The first game to use it was Dota 2, which was ported from the original Source engine in 2015.
Development
As far back as May 2011, one of Valve's largest projects was the development of new content authoring tools.[1] Included in this was Source 2, which they stated would replace older, outdated tools, allowing content to be created faster and more efficiently.[2] Valve also announced that the engine would receive a rendering path for the Vulkan API.[3] In addition, Valve announced that it would be using a new in-house physics engine named Rubikon, replacing Havok, which will visualize the physics in the engine's tools, getting rid of the need of having multiple windows.[4] Valve intends to make the engine free to use for game developers, as long as the game is published on Valve's Steam game distribution platform.[5]
In June 2015, Valve released a beta update for Dota 2, titled "Reborn", becoming the first game using the Source 2 engine. The original Source client for the game was phased out in September 2015, with the Source 2 update becoming official.[6][7][8][9] In April 2017, Valve announced that they would be porting Counter-Strike: Global Offensive to Source 2 later in the year.[10]
Games
- Dota 2 (2015)
- The Lab (2016)
- Counter-Strike: Global Offensive (2017)
References
- ^ Crossley, Rob (12 May 2011). "Physics for Game Programmers". Develop Magazine. Retrieved 14 August 2011.
- ^ Walker, John (11 November 2012). "Gabe Newell Might Have Announced Source 2, Possibly". Rock Paper Shotgun. Retrieved 23 April 2017.
- ^ Mahardy, Mike (3 March 2015). "GDC 2015: VALVE ANNOUNCES SOURCE 2 ENGINE". IGN. Retrieved 21 April 2017.
- ^ Migdalskiy, Sergiy (14 April 2014). "Physics for Game Programmers Debugging". Game Developers Conference. Retrieved 21 April 2017.
- ^ Savage, Phil (5 March 2015). "Source 2 will be free; won't ask for royalties". PC Gamer. Retrieved 24 April 2017.
- ^ Anthony, Sebastian (8 August 2014). "Valve quietly releases Source 2 engine, Source 2 version of Dota 2, and new Hammer map editor". extremetech. Retrieved 8 August 2014.
- ^ Plaugic, Lizzie (13 June 2015). "Dota 2 is getting overhauled with a new game engine". The Verge. Retrieved 21 April 2017.
- ^ Nunneley, Stephany (13 June 2015). "Dota 2 being revamped with Source 2 engine and upgraded DotaTV experience". vg247. Retrieved 21 April 2017.
- ^ Boudreau, Ian (13 June 2015). "Dota 2 Will Update To Source 2 Engine Soon, Valve Says". gameranx. Retrieved 21 April 2017.
- ^ Ibañez, Gregory (13 April 2017). "CSGO's Next Operation and Source 2 Engine to be Released This Summer". PVP Live. Retrieved 21 April 2017.
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