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Portal:Mathematics

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Mathematics is the study of numbers, quantity, space, structure, and change. Mathematics is used throughout the world as an essential tool in many fields, including natural science, engineering, medicine, and the social sciences. Applied mathematics, the branch of mathematics concerned with application of mathematical knowledge to other fields, inspires and makes use of new mathematical discoveries and sometimes leads to the development of entirely new mathematical disciplines, such as statistics and game theory. Mathematicians also engage in pure mathematics, or mathematics for its own sake, without having any application in mind. There is no clear line separating pure and applied mathematics, and practical applications for what began as pure mathematics are often discovered.

There are approximately 31,444 mathematics articles in Wikipedia.

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A dodecahedron, one of the five Platonic solids
Image credit: User:DTR

A regular polytope is a geometric figure with a high degree of symmetry. Examples in two dimensions include the square, the regular pentagon and hexagon, and so on. In three dimensions the regular polytopes include the cube, the dodecahedron, and all other Platonic solids. Other Platonic solids include the tetrahedron, the octahedron, the icosahedron. Examples exist in higher dimensions also, such as the 5-dimensional hendecatope. Circles and spheres, although highly symmetric, are not considered polytopes because they do not have flat faces. The strong symmetry of the regular polytopes gives them an aesthetic quality that interests both non-mathematicians and mathematicians.

Many regular polytopes, at least in two and three dimensions, exist in nature and have been known since prehistory. The earliest surviving mathematical treatment of these objects comes to us from ancient Greek mathematicians such as Euclid. Indeed, Euclid wrote a systematic study of mathematics, publishing it under the title Elements, which built up a logical theory of geometry and number theory. His work concluded with mathematical descriptions of the five Platonic solids.

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Animation of a grid of boxes numbered 2 through 120, where the primes are circled and listed to the side while the composite numbers are struck out
Credit: M.qrius

The sieve of Eratosthenes is a simple algorithm for finding all prime numbers up to a specified maximum value. It works by identifying the prime numbers in increasing order while removing from consideration composite numbers that are multiples of each prime. This animation shows the process of finding all primes no greater than 120. The algorithm begins by identifying 2 as the first prime number and then crossing out every multiple of 2 up to 120. The next available number, 3, is the next prime number, so then every multiple of 3 is crossed out. (In this version of the algorithm, 6 is not crossed out again since it was just identified as a multiple of 2. The same optimization is used for all subsequent steps of the process: given a prime p, only multiples no less than p2 are considered for crossing out, since any lower multiples must already have been identified as multiples of smaller primes. Larger multiples that just happen to already be crossed out—like 12 when considering multiples of 3—are crossed out again, because checking for such duplicates would impose an unnecessary speed penalty on any real-world implementation of the algorithm.) The next remaining number, 5, is the next prime, so its multiples get crossed out (starting with 25); and so on. The process continues until no more composite numbers could possibly be left in the list (i.e., when the square of the next prime exceeds the specified maximum). The remaining numbers (here starting with 11) are all prime. Note that this procedure is easily extended to find primes in any given arithmetic progression. One of several prime number sieves, this ancient algorithm was attributed to the Greek mathematician Eratosthenes (d. c. 194 BCE) by Nicomachus in his first-century (CE) work Introduction to Arithmetic. Other more modern sieves include the sieve of Sundaram (1934) and the sieve of Atkin (2003). The main benefit of sieve methods is the avoidance of costly primality tests (or, conversely, divisibility tests). Their main drawback is their restriction to specific ranges of numbers, which makes this type of method inappropriate for applications requiring very large prime numbers, such as public-key cryptography.

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