I was a long time 3ds Max user who stopped doing 3d for quite some time. I am recently getting back into the scene and has seen much changes. I've yet to decide on using a software, but Blender is one of my top choices currently. One thing that does concern me is the open nature of Blender. Although it can be good for development, I am concerned that I have to be constantly up to date on its features. For example, if I pick up 3ds Max today, most of its main functions stay the same. I am not certain about Blender. So my question is, if I decide to learn and master Blender, but may leave it for a while only to come back later, will its main interfaces still stay the same or not? I understand this is impossible to predict, but just give an opinion backed up with good reasoning. Thank you.
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Other than a very big change form 2.49 to 2.5, the interface and main functions of Blender have stayed the same for a long time.. The logic, and workflow in which blender operates seems to be very stable, and works perfectly across Operating Systems. As with most programs, it keeps improving, with eventual breakups, but backwards compatibility is superior to most software out there. It does not abandon their users to their own devices in the push to sell the newest version, making things obsolete. Blender, being open source, does not have to respond to a particular market share or stock holders... there is no planned obsolescence for monetary gain... Big changes are made mostly to accommodate newer technologies. Something worth mentioning is that Blender has maintained every version of the software (dating to v1) available for download. So even if your file where to be outdated, you can always go to the blender's website and download the version used to create your file. But foreseeing the future is not something I think any of us can answer... |
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Well, whats the point of not being up to date? Are you expecting to stop doing blender for a while too? Did you know that you can customize your interface? Almost everyone has their own setup. here is a link to the interface of blender https://www.blender.org/manual/interface/introduction.html Here is a link to the history of blender https://www.blender.org/manual/getting_started/about_blender/history.html |
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