Khronos Books
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Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition
Release Date: Nov 2016Author(s): Jos Dirksen

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Vulkan Graphics API: in 20 Minutes (Coffee Break Series)
Release Date: Nov 2016Author(s): Kenwright

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Vulkan Programming Guide: The Official Guide to Learning Vulkan
Release Date: Nov 2016Author(s): Graham Sellers, John Kessenich

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Introduction to OpenCL programming for heterogeneous processors (Chinese Edition)
Release Date: Aug 2016Author(s): DENG YANG DONG . ZHU MAO HUA ZHU

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OpenGL Game Development By Example
Release Date: Mar 2016Author(s): Robert Madsen, Stephen Madsen

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Python OpenCL Nyuumon: Python de GPGPU no sekaihe (Japanese Edition)
Release Date: Jan 2016Author(s): Masaki Komatsu

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Essential Mathematics for Games and Interactive Applications, Third Edition
Release Date: Aug 2015Author(s): James M. Van Verth, Lars M. Bishop

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OpenGL SuperBible 7th Edition
Release Date: Jul 2015Author(s): Graham Sellers, Richard S Wright Jr., Nicholas Haemel

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Introduction to Computer Graphics: A Practical Learning Approach
Release Date: Oct 2014Author(s): Fabio Ganovelli, Massimiliano Corsini, Sumanta Pattanaik, Marco Di Benedetto

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Computer Graphics Through OpenGL: From Theory to Experiments
Release Date: Aug 2014Author(s): Sumanta Guha

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Interactive Computer Graphics: A Top-Down Approach with WebGL (7th Edition)
Release Date: Mar 2014Author(s): Edward Angel, Dave Shreiner

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Programming 3D Applications in HTML5 and WebGL
Release Date: Mar 2014Author(s): Tony Parisi

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Practical Algorithms for 3D Computer Graphics, Second Edition
Release Date: Dec 2013Author(s): R. Stuart Ferguson

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OpenCL Programming by Example
Release Date: Dec 2013Author(s): Ravishekhar Banger, Koushik Bhattacharyya

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OpenGL 4 Shading Language Cookbook - Second Edition
Release Date: Dec 2013Author(s): David Wolff

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Android NDK Game Development Cookbook
Release Date: Nov 2013Author(s): Sergey Kosarevsky, Viktor Latypov

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Computer Graphics: From Pixels to Programmable Graphics Hardware
Release Date: Oct 2013Author(s): Alexey Boreskov, Evgeniy Shikin
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Learn OpenGL ES: For Mobile Game and Graphics Development
Release Date: Aug 2013Author(s): Prateek Mehta

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OpenCL Parallel Programming Development Cookbook
Release Date: Aug 2013Author(s): Raymond Tay

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OpenGL SuperBible 6th Edition
Release Date: Jul 2013Author(s): Graham Sellers, Richard S Wright Jr., Nicholas Haemel

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WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL
Release Date: Jul 2013Author(s): Kouichi Matsuda, Rodger Lea

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OpenGL ES 2 for Android: A Quick-Start Guide
Release Date: Jul 2013Author(s): Kevin Brothaler

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OpenGL Programming Guide: The Official Guide to Learning OpenGL
Release Date: Mar 2013Author(s): Dave Shreiner, Graham Sellers, John Kessenich, Bill Licea-Kane

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Spieleentwicklung – OpenGL mit Fun-Faktor
Release Date: Oct 2012Author(s): Alexander Rudolph

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Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
Release Date: Aug 2012Author(s): Erik Buck

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Professional WebGL Programming: Developing 3D Graphics for the Web
Release Date: May 2012Author(s): Andreas Anyuru

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OpenCL Programming Book - revised for OpenCL 1.2
Release Date: Apr 2012Author(s): Ryoji Tsuchiyama, Takashi Nakamura, Takuro Iizuka, Akihiro Asahara, Jeongdo Son, Satoshi Miki

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Using OpenCL: Programming Massively Parallel Computers
Release Date: Mar 2012Author(s): J. Kowalik, T. Puzniakowski

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HTML5 Games: Creating Fun with HTML5, CSS3, and WebGL
Release Date: Dec 2011Author(s): Jacob Seidelin

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Graphics Shaders: Theory and Practice, Second Edition
Release Date: Nov 2011Author(s): Mike Bailey, Steve Cunningham

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Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and We
Release Date: Oct 2011Author(s): James L. Williams

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OpenCL Programming Guide
Release Date: Jul 2011Author(s): Aaftab Munshi, Benedict Gaster, Timothy G. Mattson, James Fung, Dan Ginsburg

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Overview of OpenGL 4.0 Shading Language Cookbook
Release Date: Jul 2011Author(s): David Wolff

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Heterogeneous Computing with OpenCL
Release Date: Jun 2011Author(s): Benedict Gaster, Lee Howes, David R. Kaeli, Perhaad Mistry, Dana Schaa

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Interactive Computer Graphics: A Top-Down Approach with OpenGL (6th Edition)
Release Date: Apr 2011Author(s): Edward Angel, Dave Shreiner

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OpenGL ES 2.0のための GLSL/GLSL ESプログラミング入門
Release Date: Apr 2011Author(s): 桐井 敬祐, 寺西 忠勝, 大渕 栄作, 竹村 幸尚

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Programming Massively Parallel Processors: A Hands-on Approach
Release Date: Feb 2011Author(s): David B. Kirk, Wen-mei W. Hwu

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The OpenCL Programming Book
Release Date: Apr 2010Author(s): Ryoji Tsuchiyama, Takashi Nakamura, Takuro Iizuka, Akihiro Asahara, Satoshi Miki, Satoru Tagawa (Translator)

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Graphics Shaders - Theory and Practice
Release Date: Apr 2009Author(s): Mike Bailey, Steve Cunningham

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OpenGL(r) ES 2.0 Programming Guide
Release Date: Jul 2008Author(s): Aaftab Munshi, Dan Ginsburg, Dave Shreiner

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OpenGL® Programming on Mac OS® X: Architecture, Performance, and Integration
Release Date: Dec 2007Author(s): Robert P. Kuehne

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Mobile 3D Graphics: with OpenGL ES and M3G
Release Date: May 2007Author(s): Kari Pulli, Tomi Aarnio, Ville Miettinen, Kimmo Roimela, Jani Vaarala

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COLLADA: Sailing the Gulf of 3D Digital Content Creation book
Release Date: Aug 2006Author(s): Remi Arnaud, Mark C. Barnes

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OpenGL - Uma Abordagem Prática e Objetiva
Release Date: Mar 2006Author(s): Marcelo Cohen, Isabel Harb Manssour

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