Christopher Webber

@dustyweb

Christopher Allan Webber, MediaGoblin founder, more accurately

ಜುಲೈ 2012 ಸಮಯದಲ್ಲಿ ಸೇರಿದ್ದಾರೆ

@dustyweb ತಡೆಹಿಡಿಯಲಾಗಿದೆ

ನೀವು ಖಚಿತವಾಗಿಯೂ ಈ ಟ್ವೀಟ್‌ಗಳನ್ನು ನೋಡಲು ಬಯಸುವಿರಾ? ಟ್ವೀಟ್‌ಗಳನ್ನು ನೋಡುವುದು @dustyweb ಅವರನ್ನು ತಡೆತೆರವುಗೊಳಿಸುವುದಿಲ್ಲ.

  1. ಪಿನ್ ಮಾಡಿದ ಟ್ವೀಟ್

    you'll take my emacs config from my cold, dead, heavily RSI'ed hands

  2. tee hee I did the voice recording for the phone tree as a volunteer & was just surprised to hear myself when testing the system

  3. Google wins Oracle v. Google. Big victory for fair use.

  4. Why medieval monks filled manuscript margins with murderous rabbits

  5. congrats to ! and is now such an award winning program!

  6. I'm so blown away to be recognized with the O'Reilly Open Source Award along with & !

  7. I'm doing a text-based game using the engine created.

  8. mmmm possibly! Would seem scorched earth to me but what do I know

  9. I tweeted this already. Serious question: If Oracles wins case, can IBM sue Oracle for SQL use? Implications seem endless ...

  10. I've been behind on guix-devel, but apparently Guix has Content Addressed Storage support now. Yes!

  11. so do we think the same about men who don't want kids or?

  12. Shoutout to the woman in the original lecture that brought an entire canister of Kern’s Guava Nectar.

  13. Is that ? Chris, are you okay?

  14. I wrote about Oracle v. Google and the hidden dangers of relying on fair use to decide this case

  15. Google atty is prompting him to add different color annotations. I think the jury is witnessing a technical interview.

  16. Packing my office... it's getting close, but boy am I sick of moving.

  17. Rob Debrichy designed the Blender 2.0 Guide, the atlas of the world. A master piece.

  18. Some conversation between and I about how commands and actions tie together in Mudsync:

  19. New blog post: 8sync participates in the Lisp Game Jam with Mudsync

  20. cool glitch-out during netplay debugging

  21. (tent (well (well (- (well (* const y)) (tan (sin x))))))

  22. (+ (+ (avg (* (tan (sin y)) (tent (tent x))) (tent (well (mod y const)))) (sin (tent (sqrt (tent x))))) (sin ( [...]

  23. If you want to join me in to party in the last 2 hours of the : telnet 8889 (or use tintin++)

  24. Only two hours of the left. I got in a fun NPC and a "ring bell" feature, just in time. Now to release mudsync!

  25. I love being represented as a naked man tasked with moving a massive stone to build someone else's shimmering palace

  26. In the final stretch of the . Just a couple more things to get in... then time to submit!

  27. I'm helping the Tiptree Award charity auction ; let me know if you could plan to volunteer an hour Fri or Sat?

  28. All aspects of live hacking in mudsync working! I didn't think I'd have time for that in the jam!

  29. WHOA! The basics of live hacking work in mudsync! Just need to add a few things to update rooms to handle dynamic linking!

  30. Krugman: Trump support in the primaries was strongly correlated with racial resentment

  31. Finishing my MUD rpg while GM'ing an actual tabletop RPG today. Yikes!

  32. Bike ride, coffee shop trip, and trip to library with simple paper and pen have lead to good ideas for live hacking & the mud.

  33. Starting to feel confident that has been a worthwhile investment. People seem to be having fun.

  34. Christopher Webber ಹಿಂಬಾಲಿಸಿದ್ದಾರೆ , , ಮತ್ತು
    • @johndrinkwater

      FOSS and standards advocate, naïve optimist, partial grump, SteamLUG coadmin, Linux user, former Humble QA tester, British and left leaning.

    • @diana_clarke

      Director - Python Software Foundation, Software Developer at Red Hat. (background pic by ) Contact: [email protected]

  35. mudsync server shut down for a bit while I get some new features in... and hopefully more live-hacking ones :)

  36. especially when they're doing it on and live coding new features on the fly. So cool!

  37. playing a mud used to be so much fun, I'm glad people are still working on those and building new stuff.

  38. Someone requested an "emote" command in the MUD and I *live hacked it into the game while it was running*!

  39. Finally have someone walking around my MUD with me!

  40. Switching away from a complex story in my MUD to "Hotel Bricabrac" so I can have some stuff to show in time

  41. I can now easily interact with objects in mudsync and write new commands. Finally, the real fun starts. Content authoring!

  42. People probs should stop saying "patches welcome" when they don't provide sources and really mean "feedback welcome"

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