Enjoy an ad free experience by logging in. Not a member yet? Register.
|
|
Results 1 to 1 of 1
-
12-11-2015, 01:35 AM #1New to the CF scene
- Join Date
- Dec 2015
- Posts
- 1
- Thanks
- 0
- Thanked 0 Times in 0 Posts
Need HELP with auto updating (refreshing a code)
Hello there, i'm new here and I was seeking help with something. There is this game I play, some of you may have heard of it, maybe even played it, but some may have not. Anyways it's called AdventureQuest Worlds made by Artix Entertainment. I've been trying to import the character pages to my website, I've managed to get it done but my problem here when I re-equip an armor or a weapon it will refresh on their character pages (of course) but it wont update on my website. For an example, visit this link Dīs Character Page their is your armor, weapon, etc. I have the basic code for that character page (swf) on my website but it's just by view source. Obviously the data on that page is what I have on my website but I deleted some codes to the griddy to just have the character page swf and ITEMS DATA to show up. Whenever I re-equip an armor it doesn't refresh on my website. Here is the code I have.That is the entire code. Here is the items code or call it data.Code:<div id="flashContent"></div> <script src="http://dl.dropboxusercontent.com/s/68qsldhorlvso4f/swfobject.js"></script> <script> <!-- Adobe recommends that developers use SWFObject2 for Flash Player detection. --> <!-- For more information see the SWFObject page at Google code (http://code.google.com/p/swfobject/). --> <!-- Information is also available on the Adobe Developer Connection Under "Detecting Flash Player versions and embedding SWF files with SWFObject 2" --> <!-- Set to minimum required Flash Player version or 0 for no version detection --> var swfVersionStr = "9.0.0"; <!-- xiSwfUrlStr can be used to define an express installer SWF. --> var xiSwfUrlStr = ""; var flashvars = ["&intColorHair=10066329&intColorSkin=16559454&intColorEye=51&intColorTrim=0&intColorBase=0&intColorAccessory=16711680&ia1=52431648&strGender=F&strHairFile=hair/F/Blank.swf&strHairName=Blank&strName=Isabella&intLevel=65&strClassName=Classic Alpha Pirate&strClassFile=Regifter2r1.swf&strClassLink=ReGifter2&strArmorName=Northlands Guardian&strWeaponFile=items/maces/Blank-11Jun11.swf&strWeaponLink=Unarmed&strWeaponType=Mace&strWeaponName=Unarmed&strCapeFile=items/capes/FrostyCrystalCape.swf&strCapeLink=FrostyCrystalCape&strCapeName=Frosted Crystal Cape&strHelmFile=items/helms/WretchedLocksLongr1.swf&strHelmLink=WretchedLocksLongr1&strHelmName=Deadman's Long Locks&strPetFile=none&strPetLink=none&strPetName=&bgindex=9&strFaction=Good"]; var params = {}; params.quality = "high"; params.bgcolor = "#fef0c1"; params.play = "true"; params.loop = "true"; params.wmode = "opaque"; params.scale = "showall"; params.menu = "true"; params.devicefont = "false"; params.salign = ""; params.allowscriptaccess = "always"; var attributes = {}; attributes.id = "character5"; attributes.name = "character5"; attributes.class = "middle" swfobject.embedSWF( "http://cdn.aqworlds.com/flash/chardetail/character5.swf", "flashContent", "550", "350", swfVersionStr, xiSwfUrlStr, flashvars, params, attributes); </script>That is the data of said character, but now if you change an armor IN GAME, it will refresh that data ON the game's character page but not on my website. So basically my question here is how do I link my code to notice whenever said character changes his/her's character, how can I make it refresh the code on my website. NOTE! I have no clue how to go on about this, so if you can help even give me a lead what I need to do would help ALOT! Thank you!Code:["&intColorHair=10066329&intColorSkin=16559454&intColorEye=51&intColorTrim=0&intColorBase=0&intColorAccessory=16711680&ia1=52431648&strGender=F&strHairFile=hair/F/Blank.swf&strHairName=Blank&strName=Isabella&intLevel=65&strClassName=Classic Alpha Pirate&strClassFile=Regifter2r1.swf&strClassLink=ReGifter2&strArmorName=Northlands Guardian&strWeaponFile=items/maces/Blank-11Jun11.swf&strWeaponLink=Unarmed&strWeaponType=Mace&strWeaponName=Unarmed&strCapeFile=items/capes/FrostyCrystalCape.swf&strCapeLink=FrostyCrystalCape&strCapeName=Frosted Crystal Cape&strHelmFile=items/helms/WretchedLocksLongr1.swf&strHelmLink=WretchedLocksLongr1&strHelmName=Deadman's Long Locks&strPetFile=none&strPetLink=none&strPetName=&bgindex=9&strFaction=Good"];



Reply With Quote
