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Create highly detailed 3D characters and environments using an intuitive set of digital tools based on real sculpting techniques.
Create clean, production-quality meshes from scanned, imported, or sculpted data.
Add resolution to a mesh only in areas that need it with an intuitive, camera-based workflow. (video: 2:06 min.)
Move models between Mudbox and other software.
Bake normal, displacement, and ambient occlusion maps.
Import and export Ptex and multiple UV textures.
Effective brush-based workflows for polygons and textures.
Neill Blomkamp’s Oats Studios releases its experimental short films online, for free, but the production values and visual effects rival many big-budget studio films.
Image Courtesy of Oats Studios
‣Send assets to Mudbox to add highly detailed geometry
‣Send characters to Mudbox for sculpting and texturing
‣Take your 3D assets and environments from first draft to final frames
Maya LT + Mudbox (video: 1:12 min.)
Paint textures and add sculpted detail to 3D models using artist-friendly tools. Then transfer your model back to Maya LT.
Maya + 3ds Max + Arnold + Mudbox + SketchBook Enterprise + ReCap Pro (video: 2:06 min.)
At a glance: See production workflows in the collection.
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