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Arcane Art

When you weave a performance into a basic spell, choose an ally and an effect.... (DW p.82, Bard Starting Moves)

Since a bard doesn't have spells, must the bard take Cast a Spell from another class (from their Multiclass Dabbler/Initiate) in order to even have spells to which Arcane Art would add effects?

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No

This is one of those situations where the blurry line between proscriptive and descriptive can trip you up. The trick is to remember that you have that move.

It's not saying that if you do A then you, by dint of being a bard, can add on effect B.

It's saying that when you do A, because you are a bard, you also create effect B.

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I think most people have a hard time wrapping their head around how DW works because things like "choose an ally and an effect..." feel so different than what we're used to. I think this answer could be greatly improved by explaining why letting the bard create the spell and choose the effect isn't wrong and won't lead to cheating, metagaming, "cheese," etc. – LegendaryDude 18 mins ago

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