Dragon Curve
A dragon curve is a recursive nonintersecting curve whose name derives from its resemblance to a certain mythical creature.
The curve can be constructed by representing a left turn by 1 and a right turn by 0. The first-order curve is then denoted 1. For higher order curves, append a 1 to
the end, then append the string of preceding digits with its middle digit complemented.
For example, the second-order curve is generated as follows:
,
and the third as
.
Continuing gives 110110011100100... (OEIS A014577), which is sometimes known as the regular paperfolding sequence and written with
s instead of 0s (Allouche and Shallit 2003, p. 155).
A recurrence plot of the limiting value of this
sequence is illustrated above.
Representing the sequence of binary digits 1, 110, 1101100, 110110011100100, ... in octal gives 1, 6, 154, 66344, ...(OEIS A003460;
Gardner 1978, p. 216).
This procedure is equivalent to drawing a right angle and subsequently replacing each right angle with another
smaller right angle (Gardner 1978). In fact, the dragon
curve can be written as a Lindenmayer system
with initial string "FX", string
rewriting rules "X" -> "X+YF+", "Y" ->
"-FX-Y", and angle
. The
dragon curves of orders 1 to 9 are illustrated above, with corners rounded to emphasize
the path taken by the curve.
SEE ALSO: Douady's Rabbit Fractal,
Lindenmayer System,
Peano
Curve
REFERENCES:
Allouche, J.-P. and Mendès France, M. "Automata and Automatic Sequences." In Beyond
Quasicrystals (Ed. F. Axel et al.). Berlin: Springer-Verlag,
pp. 293-367, 1994.
Allouche, J.-P. and Shallit, J. "Example 5.1.6 (The Regular Paperfolding Sequence)." Automatic
Sequences: Theory, Applications, Generalizations. Cambridge, England: Cambridge
University Press, pp. 155-156, 2003.
Bulaevsky, J. "The Dragon Curve or Jurassic Park Fractal." http://ejad.best.vwh.net/java/fractals/jurasic.shtml.
Charpentier, M. "L-Systems in PostScript." http://www.cs.unh.edu/~charpov/Programming/L-systems/.
Dickau, R. M. "Two-Dimensional L-Systems." http://mathforum.org/advanced/robertd/lsys2d.html.
Dixon, R. Mathographics.
New York: Dover, pp. 180-181, 1991.
Dubrovsky, V. "Nesting Puzzles, Part I: Moving Oriental Towers." Quantum 6,
53-57 (Jan.) and 49-51 (Feb.), 1996.
Dubrovsky, V. "Nesting Puzzles, Part II: Chinese Rings Produce a Chinese Monster."
Quantum 6, 61-65 (Mar.) and 58-59 (Apr.), 1996.
Gardner, M. Mathematical Magic Show: More Puzzles, Games, Diversions, Illusions and Other Mathematical Sleight-of-Mind
from Scientific American. New York: Vintage, pp. 207-209 and 215-220,
1978.
Lauwerier, H. Fractals: Endlessly Repeated Geometric Figures. Princeton, NJ: Princeton University
Press, pp. 48-53, 1991.
Mandelbrot, B. B. The Fractal Geometry of Nature. New York: W. H. Freeman, pp. 66-67,
1983.
Peitgen, H.-O. and Saupe, D. (Eds.). The
Science of Fractal Images. New York: Springer-Verlag, p. 284, 1988.
Sloane, N. J. A. Sequences A003460/M4300 and A014577 in "The On-Line Encyclopedia
of Integer Sequences."
Vasilyev, N. and Gutenmacher, V. "Dragon Curves." Quantum 6,
5-10, 1995.
Wells, D. The Penguin Dictionary of Curious and Interesting Geometry. London: Penguin,
p. 59, 1991.
Referenced on Wolfram|Alpha:
Dragon Curve
CITE THIS AS:
Weisstein, Eric W. "Dragon Curve." From
MathWorld--A Wolfram Web Resource. http://mathworld.wolfram.com/DragonCurve.html