My roommate had "Shindig" on yesterday (for those of you who don't remember Firefly episodes by title, it's the one where Mal and Kaylee go to the fancy party and Mal winds up getting into a swordfight over Inara). It's a pretty good episode, because any episode with Badger is a good episode and Mal gets in a great line towards the end ("Mercy is the mark of a great man...and I'm pretty good. Well, I'm alright.") But watching it reminded me of something that bothered me about Firefly, and something I suspect would only have bothered me more as the series went on if it had gone on.
Specifically, it was the interactions between Mal and Inara. This episode had it worse than others, because it was a very Mal/Inara-centric episode, but it was there any time the series focused on these two characters. Namely, Mal had absolutely no respect for Inara as a person, despite the fact that he really wanted to sleep with her, and he treated her terribly. Really terribly. All the time. And the series wanted me to think it was cute.
"Shindig" had a perfect example. After Mal decked Atherton Wing, Inara's escort for the evening, he was put into quarters until the duel. Inara met him there and told him, in no uncertain terms, that his "defense" of her "honor" was unasked for and unwanted...and then proceeded to try to teach him the basics of surviving a swordfight anyway, because she wasn't mad enough at him to want to see him dead over it.
Mal's response: "They teach you that in whore academy?"
Inara's response: "You have a strange sense of nobility, Captain. You'll lay a man out for implying I'm a whore, but you keep calling me one to my face."
Mal's response: "I might not show respect to your job, but he didn't respect you. That's the difference. Inara, he doesn't even see you."
Now the problem here is obvious: Mal's line of reasoning was obvious self-justifying BS. Inara has never been portrayed as stupid, nor has she been portrayed as limited in her options through circumstance. She is never portrayed as being coerced into the role of Companion, either. (Which may be worth discussing another time, but for the moment, let's put "Companions can always choose their partners and are well-respected and never suffer social stigma for their work" deep down in the same Well of Uncomfortable Truths as "For a universe that's supposed to be half-Chinese, Firefly sure doesn't have any Asians.") Everything about the character suggests that her current lifestyle is an informed, intelligent choice. For Mal to say, "I don't respect your job, but I respect you," is patently and self-evidently false, because it implies that he doesn't respect her decisions or her ability to make them, but that this shouldn't in any way be taken as an insult. Which, pull the other one, it's got bells on.
The scene still works, primarily because both of the actors play it smarter than the script. But when you look for it, this kind of thing pops up all the time in the series. In "Out of Gas", when we see the characters' first meeting, one of Inara's baseline conditions for renting the shuttle is that he not come in uninvited. Every time Mal burst in on her, it wasn't a wacky neighbor intrusion like Kramer on Seinfeld. It was a deliberate violation of her explicitly-stated boundaries. That's not "cute", that's creepy and stalkerish.
Mal was possessive, he was controlling--he might not have been sleeping with her, but he was damn well going to carp and moan and complain and passive-aggressively punish her every time she slept with anyone else. He didn't respect her boundaries, he didn't respect her choices, and frankly, given that actions speak louder than words, he didn't respect her. And Inara knew it.
And the series was clearly trying to portray this as "cute", and bringing these two together as a couple. And call me crazy if you will, but I don't think that the showrunners were going to bring the two of them together by having Mal realize that he was not only out of touch with his culture's views on sex work, but that he was also being a possessive jerk who needed to grow up and respect Inara's boundaries, right to make decisions about her body, and decision-making abilities. No, I think it was more likely that Inara was going, at some point, to realize that her sex work was Hurting The Man She Loved and give it up in favor of heteronormative monogamy and slut-shaming. (As a message sent by the series, that is. I don't think that was going to be her new career path.)
It would have been a disaster. It would have retroactively made Inara stupid and Mal cruel, tossing out two interesting characters solely for the sake of a lousy OTP between two people who were, as they were then-currently written, disastrously bad for each other. It was much better to have her leave the way she said she was going to, so that at least Mal could stew in his entitled manchild BS for an undetermined period of time. So in that respect, as much as I loved the series, I'm glad Firefly was cancelled.
(And I'm also not sad about losing Tim Minear's planned episode where Inara kills a bunch of Reavers by tricking them into gang-raping her poisoned vagina. But that's another day's rant.)
Showing posts with label analysis. Show all posts
Showing posts with label analysis. Show all posts
Monday, June 09, 2014
Thursday, January 09, 2014
Five Things That Really Surprised Me In DC's 'Showcase Presents' Collections
If I said that I was surprised at being considered "knowledgeable" about Marvel's history, that goes double for DC. I never even read DC Comics until I was in high school, having utterly rejected the output of the company as a child, based primarily on Superman #337, which made so little sense to my four-year-old self that I pretty much gave up on everything associated with the company. (If you don't know who Don-El and the Superman Emergency Squad are, the thing is sheerest gibberish.) It wasn't until my future brother-in-law told me that DC had really improved its output that I decided to take a flyer on their comics...and promptly ran headlong into 'Armageddon 2001', right after deciding that 'Hawk and Dove' was my new favourite comic. (DC Comics: Proudly crushing the dreams of its fanbase for over two decades.)
And yet, here I am, having read most of the Silver Age output of DC and a good chunk of the Bronze Age as well. What really surprised me about it? What do I want you to know? Well...
1) Some of their best material wasn't superhero stuff. Before Julius Schwartz kick-started the Silver Age by recreating most of their superhero properties with a sci-fi twist, DC was surviving the lull in interest in guys in funny outfits by publishing a wide variety of comics in a number of different genres. And even after the superhero genre took off, DC hedged their bets for several decades. They published war comics, westerns, horror and romance...and they produced a lot of brilliant, iconic material. House of Secrets and House of Mystery were both excellent, especially under Joe Orlando, and Joe Kubert's Sergeant Rock and Enemy Ace were both legitimate works of high art. Jonah Hex was such a brilliant, ahead-of-its-time western that it's a damn shame that it produced such a loud, stupid, anti-quality movie. And they even produced some good fantasy comics, like 'Warlord' and 'Amethyst', before it became apparent that the audience for comic books had diminished to superhero fans and nothing but. Changing audience tastes were as big a part of the problem for DC as anything else.
2) The Bronze Age was really rough on DC. One thing I've noticed about reading Marvel vs reading DC is that I look more and more forward to reading Marvel's books as they get into the Bronze Age (and even beyond, into the Eighties and Nineties)...but DC's superhero books got weaker and weaker as they went on. Part of it was the way they went deeper and deeper into their own over-complicated mythos; the aforementioned Superman #337, which involved a renegade member of the Superman Emergency Squad escaping Kandor and being attacked by a whole gaggle of supervillains who were all Superman in disguise, was a classic example. It also served as an example of the way that they got more and more obsessed with gimmick plots and bait-and-switch "twist endings"; every issue seemed to revolve around creating some impossible situation, then coming up with a contrived explanation for it all. (And all in twenty-two pages...DC took a long time to adapt to the concept of the "multi-parter", and it shows.) But mostly, and I think Chris Sims has also said this, DC was trying so hard to be Marvel that they forgot how to be DC. Marvel was "hip", it was "relevant", and it catered to teenagers and young adults...and so DC wrote all of their comics like they were going through a mid-life crisis, using the slang that all the teeners were into and chasing the hip trends. And there is nothing guaranteed to feel more awkward than watching someone in their forties try to act like a teenager. The Bronze Age was full of DC comics that were trying too hard, and it showed.
3) DC's second-tier heroes were second to nobody. That said, DC had some of the most fun back-ups and second-tier superhero titles in the business, especially in the early Silver Age. The Doom Patrol, the Metal Men, Metamorpho, the Elongated Man, Hawkman and Adam Strange were all great titles worth picking up and plowing through in a single sitting. Even supposedly ultra-lame characters like Aquaman had surprisingly great solo titles. They all floundered a bit in the Bronze Age, when DC wasn't sure what to do with themselves (actually, now that I think of it, Marvel floundered in the mid-Nineties the same way when faced with a challenge to their teen-cred from Image). But they had some great material in there.
4) DC did a better job of imitating Marvel when they used Marvel writers. Admittedly, there's not a lot of material from the Eighties in the 'Showcase Presents' series, primarily due to royalty issues, but the stuff they did put out shows that when Marvel writers crossed over to DC, they produced some fun material. Batman and the Outsiders, while not an instant classic, was a solid title with a lot of Eighties team book energy, while Booster Gold deserves a lot more credit than it got for trying something new and interesting with a character who wasn't your typical superhero. And although it doesn't have a black-and-white volume, the Teen Titans absolutely exploded in that era.
5) Comics in the Silver Age were freaking mental. Between the super-compressed storytelling that necessitated very sudden plot developments (one issue of Aquaman announced, in the span of one panel, that there was an ancient city filled with evil demons that only came into alignment with our universe once every thousand years, and this was one of those periods of alignment--this would have been about ten issues of foreshadowing and build-up in a modern comic, but Aquaman got it out of the way in less than half a page), the abrupt conclusions that returned everything to the status quo, and the assumption that they were writing for an audience of small children who accepted arbitrary rules to their stories much better than adults, DC wrote some of the craziest stuff you can imagine. Superdickery makes fun of it all, primarily because it does look pretty silly when you imagine it as part of the same line of comics that gave you 'Identity Crisis', 'The Dark Knight Returns' and 'Watchmen', but there's a certain perverse glory to it all if you just take it as an a priori assumption that it's not going to make a lick of sense and let it all flow over you. You really do have to read DC's Silver Age work differently than you do modern comics...most of the complaints from modern fans are from people who either can't or won't do exactly that.
And yet, here I am, having read most of the Silver Age output of DC and a good chunk of the Bronze Age as well. What really surprised me about it? What do I want you to know? Well...
1) Some of their best material wasn't superhero stuff. Before Julius Schwartz kick-started the Silver Age by recreating most of their superhero properties with a sci-fi twist, DC was surviving the lull in interest in guys in funny outfits by publishing a wide variety of comics in a number of different genres. And even after the superhero genre took off, DC hedged their bets for several decades. They published war comics, westerns, horror and romance...and they produced a lot of brilliant, iconic material. House of Secrets and House of Mystery were both excellent, especially under Joe Orlando, and Joe Kubert's Sergeant Rock and Enemy Ace were both legitimate works of high art. Jonah Hex was such a brilliant, ahead-of-its-time western that it's a damn shame that it produced such a loud, stupid, anti-quality movie. And they even produced some good fantasy comics, like 'Warlord' and 'Amethyst', before it became apparent that the audience for comic books had diminished to superhero fans and nothing but. Changing audience tastes were as big a part of the problem for DC as anything else.
2) The Bronze Age was really rough on DC. One thing I've noticed about reading Marvel vs reading DC is that I look more and more forward to reading Marvel's books as they get into the Bronze Age (and even beyond, into the Eighties and Nineties)...but DC's superhero books got weaker and weaker as they went on. Part of it was the way they went deeper and deeper into their own over-complicated mythos; the aforementioned Superman #337, which involved a renegade member of the Superman Emergency Squad escaping Kandor and being attacked by a whole gaggle of supervillains who were all Superman in disguise, was a classic example. It also served as an example of the way that they got more and more obsessed with gimmick plots and bait-and-switch "twist endings"; every issue seemed to revolve around creating some impossible situation, then coming up with a contrived explanation for it all. (And all in twenty-two pages...DC took a long time to adapt to the concept of the "multi-parter", and it shows.) But mostly, and I think Chris Sims has also said this, DC was trying so hard to be Marvel that they forgot how to be DC. Marvel was "hip", it was "relevant", and it catered to teenagers and young adults...and so DC wrote all of their comics like they were going through a mid-life crisis, using the slang that all the teeners were into and chasing the hip trends. And there is nothing guaranteed to feel more awkward than watching someone in their forties try to act like a teenager. The Bronze Age was full of DC comics that were trying too hard, and it showed.
3) DC's second-tier heroes were second to nobody. That said, DC had some of the most fun back-ups and second-tier superhero titles in the business, especially in the early Silver Age. The Doom Patrol, the Metal Men, Metamorpho, the Elongated Man, Hawkman and Adam Strange were all great titles worth picking up and plowing through in a single sitting. Even supposedly ultra-lame characters like Aquaman had surprisingly great solo titles. They all floundered a bit in the Bronze Age, when DC wasn't sure what to do with themselves (actually, now that I think of it, Marvel floundered in the mid-Nineties the same way when faced with a challenge to their teen-cred from Image). But they had some great material in there.
4) DC did a better job of imitating Marvel when they used Marvel writers. Admittedly, there's not a lot of material from the Eighties in the 'Showcase Presents' series, primarily due to royalty issues, but the stuff they did put out shows that when Marvel writers crossed over to DC, they produced some fun material. Batman and the Outsiders, while not an instant classic, was a solid title with a lot of Eighties team book energy, while Booster Gold deserves a lot more credit than it got for trying something new and interesting with a character who wasn't your typical superhero. And although it doesn't have a black-and-white volume, the Teen Titans absolutely exploded in that era.
5) Comics in the Silver Age were freaking mental. Between the super-compressed storytelling that necessitated very sudden plot developments (one issue of Aquaman announced, in the span of one panel, that there was an ancient city filled with evil demons that only came into alignment with our universe once every thousand years, and this was one of those periods of alignment--this would have been about ten issues of foreshadowing and build-up in a modern comic, but Aquaman got it out of the way in less than half a page), the abrupt conclusions that returned everything to the status quo, and the assumption that they were writing for an audience of small children who accepted arbitrary rules to their stories much better than adults, DC wrote some of the craziest stuff you can imagine. Superdickery makes fun of it all, primarily because it does look pretty silly when you imagine it as part of the same line of comics that gave you 'Identity Crisis', 'The Dark Knight Returns' and 'Watchmen', but there's a certain perverse glory to it all if you just take it as an a priori assumption that it's not going to make a lick of sense and let it all flow over you. You really do have to read DC's Silver Age work differently than you do modern comics...most of the complaints from modern fans are from people who either can't or won't do exactly that.
Wednesday, November 27, 2013
Five Things That Really Surprised Me In Marvel's 'Essential' Collections
It still surprises me, sometimes, that I'm kind of sort of maybe just a little bit of an expert on Marvel Comics. I mean, I don't really feel like one; I've read the first 100-300 issues of the Avengers, the Defenders, Thor, Hulk, Captain America, Iron Man, Spider-Man, the Fantastic Four, the X-Men, Wolverine, X-Factor, and Daredevil, along with a smattering of obscure titles like Man-Thing, Spider-Woman, Howard the Duck, Ghost Rider, Godzilla, and Son of Satan...but that doesn't feel like it should make me an expert. That feels like it should make me an obsessive reader with a good memory. And yet, when I go to conventions, I invariably wind up on panels where I explain the backstory of Marvel characters (and DC as well, for that matter) to comic book fans. This weirds me out. I feel like they should recast me for these things.
But I do appear to be settling into a mantle of expertishness. And so, having read more comics than any sane person probably should, I figure I should pass along a few of my more unexpected responses to you, the reader, so that you can then pass them along as received wisdom to a bunch of people who will tell you I'm full of it. I feel that it's only fair.
1. The Defenders really went catastrophically downhill around issue #125. The thing about the Defenders was that it was a great title for a very long time. There was great chemistry among the cast, they played off the quirky, counter-culture concept really well for a very long time and did fun things with the idea of a team as a social grouping rather than a family or an organization (the two directions explored by the FF and the Avengers, respectively). Doctor Strange worked perfectly as a guide and mentor rather than a "leader" per se, and they had a nice mix of headliners like the Hulk and interesting B-listers like Valkyrie and Hellcat...although I'll admit, Nighthawk never worked for me. The bigger a role he got, the less I liked the series.
But then J.M. DeMatteis, a writer who I generally like and respect a lot, decided to write out Doctor Strange and the Hulk and turn the series into a vehicle for Angel, Beast and Iceman, and to turn them into an official team. The headliners were written out, and most of the new additions felt charisma-free. Suddenly, the book felt like an amateur-league group of Avengers, rather than a social grouping of powerful and interesting characters, and the series went into a slump it never recovered from. This is a shame, because the reboots have all tried to go back to the very basic concept (Doctor Strange, Hulk, Namor and Silver Surfer) rather than to the middle period that worked so well, simply because of the stench of failure that clung to the later efforts. I'd love to see a modern Defenders reboot that kept Doc Strange and maybe added "non-team" heroes like Spider-Man, Luke Cage, and Wolverine. (Yes, I know I'm describing Bendis' Avengers. Your point?)
2. Stuff actually happened in Thor. I know, this shouldn't be as surprising as it was, but I really never touched Thor as a kid. Even Walt Simonson's legendary run barely impinged on my consciousness, other than the bits they mentioned in Avengers where every bone in his body was broken inside his armor. I knew the very basic stuff, like the Warriors Three and Odin and Loki, but I had no idea that this was where Ego first showed up, and where Galactus' origin was first revealed, and where Firelord made his initial appearance. It was surprising to me to find out how much cosmic space adventure occurred in a comic that was ostensibly high fantasy mixed with Earth-bound superheroics. (It still didn't wow me for a lot of the run, I'll admit. The whole always felt like it was less than the sum of its parts. But it was an interesting look at a piece of Marvel history I never heard of.)
3. Howard the Duck really captured the zeitgeist of the Seventies. To be honest, it captured the zeitgeist of the Seventies so well that it really doesn't work as a modern comic; you have to read it as a piece of history, a record of the mood of a particular time to be able to enjoy it. But Steve Gerber got it perfectly; the fads, the crazes, but more than that the sense of palpable disaffection and disorientation that the Sixties had produced. People had spent a decade searching outside the norms of society for meaning, and the Seventies was where they realized that they still hadn't found it and weren't even sure what they were looking for. There was a sort of existential despair that permeated the era, and Howard ("trapped in a world he never made"--aren't we all?) hit it perfectly.
4. Some of these series really work as stories with beginnings, middles and ends. I don't actually think that anyone intended any of their series to have endings. Endings in comic books, save for a few notable exceptions, come about due to low sales and not due to any kind of overarching intent. But many of the comics that were collected into big, thick Essential volumes turned out to have really good endings that summed up their whole series. Ghost Rider, for example, had a finale that finally brought together all the revelations about the character's past and gave him something he'd never had, a meaningful nemesis who was a match for him in his final battle. Godzilla had a truly epic conclusion, featuring a huge battle against the Avengers in mid-town Manhattan that was everything you could hope for. Killraven turned out to be the story of the Second War Against the Martians, from first strike to the final human victory. And Super-Villain Team-Up was the fore-runner of the modern crossover, pulling in the major players of the Marvel Universe in a war between Atlantis and Latveria that spanned two years of comic book history. Had these titles not been canceled, they might have had to do very different things to keep going. But the ends they had cemented their reputation.
5. Marvel deserves more credit for their horror books than they ever got. Most of the praise you hear for horror comics is for horror anthology books, specifically the EC comics of the Fifties and the later DC horror renaissance under Joe Orlando. But Marvel had some excellent continuing horror series, something that was amazingly difficult to achieve given the natural tendency of the genre to end in the death of the protagonist. They had an amazing werewolf comic, Werewolf by Night, and an underrated Monster of Frankenstein series that went back to the character's roots. And Tomb of Dracula is one of the best things Marvel ever produced, bar none. Even their lesser lights, like Man-Thing, Son of Satan and Satana, had some great stories in there. (I will not work too hard at defending Brother Voodoo, though.) They really deserve a critical re-evaluation by enthusiasts of horror comics, because they had some amazing stuff in there.
I could probably go on longer--I've barely even touched on Spider-Man, which seems criminal--but I've got five already and I haven't even touched on DC's output. But that seems like a good topic for next time...
But I do appear to be settling into a mantle of expertishness. And so, having read more comics than any sane person probably should, I figure I should pass along a few of my more unexpected responses to you, the reader, so that you can then pass them along as received wisdom to a bunch of people who will tell you I'm full of it. I feel that it's only fair.
1. The Defenders really went catastrophically downhill around issue #125. The thing about the Defenders was that it was a great title for a very long time. There was great chemistry among the cast, they played off the quirky, counter-culture concept really well for a very long time and did fun things with the idea of a team as a social grouping rather than a family or an organization (the two directions explored by the FF and the Avengers, respectively). Doctor Strange worked perfectly as a guide and mentor rather than a "leader" per se, and they had a nice mix of headliners like the Hulk and interesting B-listers like Valkyrie and Hellcat...although I'll admit, Nighthawk never worked for me. The bigger a role he got, the less I liked the series.
But then J.M. DeMatteis, a writer who I generally like and respect a lot, decided to write out Doctor Strange and the Hulk and turn the series into a vehicle for Angel, Beast and Iceman, and to turn them into an official team. The headliners were written out, and most of the new additions felt charisma-free. Suddenly, the book felt like an amateur-league group of Avengers, rather than a social grouping of powerful and interesting characters, and the series went into a slump it never recovered from. This is a shame, because the reboots have all tried to go back to the very basic concept (Doctor Strange, Hulk, Namor and Silver Surfer) rather than to the middle period that worked so well, simply because of the stench of failure that clung to the later efforts. I'd love to see a modern Defenders reboot that kept Doc Strange and maybe added "non-team" heroes like Spider-Man, Luke Cage, and Wolverine. (Yes, I know I'm describing Bendis' Avengers. Your point?)
2. Stuff actually happened in Thor. I know, this shouldn't be as surprising as it was, but I really never touched Thor as a kid. Even Walt Simonson's legendary run barely impinged on my consciousness, other than the bits they mentioned in Avengers where every bone in his body was broken inside his armor. I knew the very basic stuff, like the Warriors Three and Odin and Loki, but I had no idea that this was where Ego first showed up, and where Galactus' origin was first revealed, and where Firelord made his initial appearance. It was surprising to me to find out how much cosmic space adventure occurred in a comic that was ostensibly high fantasy mixed with Earth-bound superheroics. (It still didn't wow me for a lot of the run, I'll admit. The whole always felt like it was less than the sum of its parts. But it was an interesting look at a piece of Marvel history I never heard of.)
3. Howard the Duck really captured the zeitgeist of the Seventies. To be honest, it captured the zeitgeist of the Seventies so well that it really doesn't work as a modern comic; you have to read it as a piece of history, a record of the mood of a particular time to be able to enjoy it. But Steve Gerber got it perfectly; the fads, the crazes, but more than that the sense of palpable disaffection and disorientation that the Sixties had produced. People had spent a decade searching outside the norms of society for meaning, and the Seventies was where they realized that they still hadn't found it and weren't even sure what they were looking for. There was a sort of existential despair that permeated the era, and Howard ("trapped in a world he never made"--aren't we all?) hit it perfectly.
4. Some of these series really work as stories with beginnings, middles and ends. I don't actually think that anyone intended any of their series to have endings. Endings in comic books, save for a few notable exceptions, come about due to low sales and not due to any kind of overarching intent. But many of the comics that were collected into big, thick Essential volumes turned out to have really good endings that summed up their whole series. Ghost Rider, for example, had a finale that finally brought together all the revelations about the character's past and gave him something he'd never had, a meaningful nemesis who was a match for him in his final battle. Godzilla had a truly epic conclusion, featuring a huge battle against the Avengers in mid-town Manhattan that was everything you could hope for. Killraven turned out to be the story of the Second War Against the Martians, from first strike to the final human victory. And Super-Villain Team-Up was the fore-runner of the modern crossover, pulling in the major players of the Marvel Universe in a war between Atlantis and Latveria that spanned two years of comic book history. Had these titles not been canceled, they might have had to do very different things to keep going. But the ends they had cemented their reputation.
5. Marvel deserves more credit for their horror books than they ever got. Most of the praise you hear for horror comics is for horror anthology books, specifically the EC comics of the Fifties and the later DC horror renaissance under Joe Orlando. But Marvel had some excellent continuing horror series, something that was amazingly difficult to achieve given the natural tendency of the genre to end in the death of the protagonist. They had an amazing werewolf comic, Werewolf by Night, and an underrated Monster of Frankenstein series that went back to the character's roots. And Tomb of Dracula is one of the best things Marvel ever produced, bar none. Even their lesser lights, like Man-Thing, Son of Satan and Satana, had some great stories in there. (I will not work too hard at defending Brother Voodoo, though.) They really deserve a critical re-evaluation by enthusiasts of horror comics, because they had some amazing stuff in there.
I could probably go on longer--I've barely even touched on Spider-Man, which seems criminal--but I've got five already and I haven't even touched on DC's output. But that seems like a good topic for next time...
Thursday, September 06, 2012
How Big Is Too Big?
Hi all! Sorry I went incommunicado for a while, but I went pretty much directly from one of those "two-day intensive courses" (I'm now certified in USPAP, though! For those of you who know what that means...) to preparation for DragonCon to DragonCon to recovering from DragonCon. That left very little time for blogging, especially as I didn't bring my laptop on the trip.
For those of you who've never been to DragonCon, it's one of the larger conventions out there, although still a pretty distant second from San Diego Comic-Con. In 2011, it drew 46,000, and it's only getting bigger. When I went for the first time, back in 2001, it was probably closer to 20,000. Needless to say, that's a pretty big gang of people crowded into one convention. And yet, it'll probably be even larger next year. Is that a good thing?
On the one hand, it's still fun. Every year, a bigger draw means more people doing cosplay, more money coming in to attract more and bigger guests, more parties, and more friends coming. Capping membership cuts people out of the experience, no matter how the cap is handled (first come first serve, lottery, et cetera.) Who wants to be the one person in your group of friends who doesn't get to go? On the other hand, expansion can't be continued indefinitely. Already, the logistics of simple day-to-day operations during the con are becoming virtually insoluble problems; elevator capacity is at its limits 24/7 for the entirety of the con, walkways are congested to potentially dangerous levels (the fire marshall for Atlanta is practically on a first-name basis with the DragonCon organizers, except that they probably only address each other in four-letter words) and lines stretch around the block for practically every panel. Moving the con from one hotel to five does reduce congestion to some extent, but there still tends to be a "hub" mentality centered on the Hyatt (the original site of the con), and lateral expansion produces its own set of challenges, as you now have to walk a block and a half between panels that don't get spaced any further out in time.
Ultimately, a decision is going to have to be made to cap membership...and I suspect that the con organizers might be nearing that point. If it gets up into the 80,000 range or higher, just walking around the con is going to become a logistical nightmare, let alone things like getting food, sleeping, and oh yes that business of actually enjoying yourself at the convention. It's the kind of decision that I'm glad I don't have to make, because no matter how you slice it, someone's going to be unhappy. But I'd be surprised if they can go five years without having to put a limit on the number of badges they can sell at the rate they're expanding. SDCC has already had to cap its attendance, and while they don't have the ability to expand laterally from the convention center like DragonCon, that kind of expansion can't go on forever.
I'll be kind of sad, I think, when it gets to the point that I can't go every year because I missed my chance. But lucky for me, there's always another convention out there, I wonder if registration is open yet for CONvergence?
For those of you who've never been to DragonCon, it's one of the larger conventions out there, although still a pretty distant second from San Diego Comic-Con. In 2011, it drew 46,000, and it's only getting bigger. When I went for the first time, back in 2001, it was probably closer to 20,000. Needless to say, that's a pretty big gang of people crowded into one convention. And yet, it'll probably be even larger next year. Is that a good thing?
On the one hand, it's still fun. Every year, a bigger draw means more people doing cosplay, more money coming in to attract more and bigger guests, more parties, and more friends coming. Capping membership cuts people out of the experience, no matter how the cap is handled (first come first serve, lottery, et cetera.) Who wants to be the one person in your group of friends who doesn't get to go? On the other hand, expansion can't be continued indefinitely. Already, the logistics of simple day-to-day operations during the con are becoming virtually insoluble problems; elevator capacity is at its limits 24/7 for the entirety of the con, walkways are congested to potentially dangerous levels (the fire marshall for Atlanta is practically on a first-name basis with the DragonCon organizers, except that they probably only address each other in four-letter words) and lines stretch around the block for practically every panel. Moving the con from one hotel to five does reduce congestion to some extent, but there still tends to be a "hub" mentality centered on the Hyatt (the original site of the con), and lateral expansion produces its own set of challenges, as you now have to walk a block and a half between panels that don't get spaced any further out in time.
Ultimately, a decision is going to have to be made to cap membership...and I suspect that the con organizers might be nearing that point. If it gets up into the 80,000 range or higher, just walking around the con is going to become a logistical nightmare, let alone things like getting food, sleeping, and oh yes that business of actually enjoying yourself at the convention. It's the kind of decision that I'm glad I don't have to make, because no matter how you slice it, someone's going to be unhappy. But I'd be surprised if they can go five years without having to put a limit on the number of badges they can sell at the rate they're expanding. SDCC has already had to cap its attendance, and while they don't have the ability to expand laterally from the convention center like DragonCon, that kind of expansion can't go on forever.
I'll be kind of sad, I think, when it gets to the point that I can't go every year because I missed my chance. But lucky for me, there's always another convention out there, I wonder if registration is open yet for CONvergence?
Friday, August 17, 2012
Dalek Vs. Jedi
I was asked about this a day or two ago, in my (apparent) capacity as expert on both Daleks and Jedi...and while it may be egotistical of me, I thought that people might be interested in my response. In a battle between a Dalek and a Jedi, who would win?
The specific question I was asked to weigh in on at first was, "Would a Dalek be affected by a Jedi's telekinesis?" This seems like a pretty good place to start, as telekinesis is one of the best weapons in a Jedi's arsenal. (Which brings up the question of why they never use it in lightsaber duels, but I'm willing to handwave that away with the assumption that equally matched Jedi either keep each other too busy with lightsaber attacks for either to bring to mind the requisite TK focus, or equally matched Jedi can block each other's telekinesis through some sort of non-visually-discernable means. I bring this up to demonstrate that I can BS with the best of them.)
The answer, I felt, is that yes, Daleks are somewhat vulnerable to Jedi telekinesis. Not totally--I think a Dalek's armor/force field, generally demonstrated to be proof against most projectile weapons, is too tough to be crushed or warped by a Jedi's telekinetic powers. Likewise, Jedi abilities have never been shown to be able to work through solid objects, so the Kaled mutant inside is probably safe from having its life-support tubes yanked out or something similar. But could a Jedi knock a Dalek over, or spoil its aim by moving the gunstick around? Yes.
Which is probably a good thing, because Dalek weaponry is generally portrayed as being not a cutting beam or a projectile, but a packet of energy that "detonates" on contact, creating a disruptive (or possibly explosive) effect that scrambles internal organs and bursts cells. In other words, the Jedi tactic of batting aside blaster bolts would be about as effective as using a baseball bat to deflect a Molotov cocktail. The first Jedi to fight the first Dalek would probably be in for a nasty surprise.
The second one, though, would probably fare better. Telekinesis could keep the Dalek's gunstick pointing in the wrong direction (or spin the Dalek's middle section around to face away) long enough for the Jedi to get into lightsaber range...and lightsabers, traditionally speaking, have been shown to be able to cut through anything. (We could argue the strength of the force-field at the lightsaber's core versus the strength of the force-field surrounding the Dalek (as exhibited in 'Doomsday', natch) but it'd be a moot point. There's not enough evidence to judge, and writerly fiat would trump real-world physics here.) So basically, the Jedi could slice up the Dalek like a layer cake, albeit a large one with a very hideous exotic dancer inside.
So the answer is ultimately "yes". After a particularly hideous casualty to serve as a tactical lesson, a Jedi could take on a Dalek. The only problem is...there's very rarely just "a" Dalek. The Dalek philosophy tends to be, "Why send in a Dalek when you can send in two thousand Daleks to do the same job?" They're also not shy on using strategies that involve expendable Dalek troops. So after the first few Daleks bite it, the Daleks are either going to attack in numbers too massive for the Jedi to deal with, or they're just going to start self-destructing whenever a Jedi gets close to them and banking on the fact that they have more Daleks than the Jedi do Jedi. ("Jedi Do Jedi" is, of course, a fanfilm that Lucas came down pretty hard on with the cease and desists.)
If you want, you can factor in the Jedi Mind Trick, but let's face it--the Jedi Mind Trick never works in the big fights. In 'Feng Shui' terms, it succeeds against unnamed characters only. Random Dalek that you have to distract so that you can sneak past? Weak-willed. Angry Dalek exploding six inches away from you? Bad news for the Jedi.
Ultimately, I think that the Daleks would win through overwhelming force, which is pretty much did in the Jedi order last time, too. Be fun to watch, though.
The specific question I was asked to weigh in on at first was, "Would a Dalek be affected by a Jedi's telekinesis?" This seems like a pretty good place to start, as telekinesis is one of the best weapons in a Jedi's arsenal. (Which brings up the question of why they never use it in lightsaber duels, but I'm willing to handwave that away with the assumption that equally matched Jedi either keep each other too busy with lightsaber attacks for either to bring to mind the requisite TK focus, or equally matched Jedi can block each other's telekinesis through some sort of non-visually-discernable means. I bring this up to demonstrate that I can BS with the best of them.)
The answer, I felt, is that yes, Daleks are somewhat vulnerable to Jedi telekinesis. Not totally--I think a Dalek's armor/force field, generally demonstrated to be proof against most projectile weapons, is too tough to be crushed or warped by a Jedi's telekinetic powers. Likewise, Jedi abilities have never been shown to be able to work through solid objects, so the Kaled mutant inside is probably safe from having its life-support tubes yanked out or something similar. But could a Jedi knock a Dalek over, or spoil its aim by moving the gunstick around? Yes.
Which is probably a good thing, because Dalek weaponry is generally portrayed as being not a cutting beam or a projectile, but a packet of energy that "detonates" on contact, creating a disruptive (or possibly explosive) effect that scrambles internal organs and bursts cells. In other words, the Jedi tactic of batting aside blaster bolts would be about as effective as using a baseball bat to deflect a Molotov cocktail. The first Jedi to fight the first Dalek would probably be in for a nasty surprise.
The second one, though, would probably fare better. Telekinesis could keep the Dalek's gunstick pointing in the wrong direction (or spin the Dalek's middle section around to face away) long enough for the Jedi to get into lightsaber range...and lightsabers, traditionally speaking, have been shown to be able to cut through anything. (We could argue the strength of the force-field at the lightsaber's core versus the strength of the force-field surrounding the Dalek (as exhibited in 'Doomsday', natch) but it'd be a moot point. There's not enough evidence to judge, and writerly fiat would trump real-world physics here.) So basically, the Jedi could slice up the Dalek like a layer cake, albeit a large one with a very hideous exotic dancer inside.
So the answer is ultimately "yes". After a particularly hideous casualty to serve as a tactical lesson, a Jedi could take on a Dalek. The only problem is...there's very rarely just "a" Dalek. The Dalek philosophy tends to be, "Why send in a Dalek when you can send in two thousand Daleks to do the same job?" They're also not shy on using strategies that involve expendable Dalek troops. So after the first few Daleks bite it, the Daleks are either going to attack in numbers too massive for the Jedi to deal with, or they're just going to start self-destructing whenever a Jedi gets close to them and banking on the fact that they have more Daleks than the Jedi do Jedi. ("Jedi Do Jedi" is, of course, a fanfilm that Lucas came down pretty hard on with the cease and desists.)
If you want, you can factor in the Jedi Mind Trick, but let's face it--the Jedi Mind Trick never works in the big fights. In 'Feng Shui' terms, it succeeds against unnamed characters only. Random Dalek that you have to distract so that you can sneak past? Weak-willed. Angry Dalek exploding six inches away from you? Bad news for the Jedi.
Ultimately, I think that the Daleks would win through overwhelming force, which is pretty much did in the Jedi order last time, too. Be fun to watch, though.
Labels:
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Tuesday, May 29, 2012
Thoughts On DC's Latest Decision
For those of you who haven't heard...which probably isn't many of you, but I'm recapping anyway...DC has announced that they are going to be unveiling a major difference between the New 52 DC Universe and the old DC Universe. Specifically, one of the major, recognizable figures in that universe will be revealed to be gay in the new version of continuity.
Today, Rich Johnston posted an article suggesting that the new gay character will be Alan Scott, the Golden Age Green Lantern. This has not been confirmed yet, and it may yet turn out to be some other character (although I'm pretty sure it's too late for DC to change the character's identity the way they did with Monarch in Armageddon 2001...) But it's worth looking at the news on the assumption that it's true.
The first question is, "Does this pass the 'iconic character' test?" After all, DC made a decision to announce this in a way that risks criticism as a publicity stunt. (I'm still not sure entirely how to feel about the announcement itself in that regard, but suffice to say, I think it's going to be a long while before we see headlines that say, "DC To Announce New Straight White Male Character".) If this is going to be news, it's going to have to be big news to avoid complaints of tokenism and hype.
In that regard, I think it does a reasonably good job. Alan Scott might not be as famous to the general public as some, but in comics terms, he's definitely an elder statesman of the DCU, and one with a long and storied history. This is definitely a better choice than some of the ones rumored (like, say, Vibe.) I still think that the most seamless and most audacious decision would have been to go with Batman, because he doesn't really have a history of strong female relationships--his relationship with Vicki Vale has never had the same kind of iconic status as Superman and Lois Lane, and his girlfriends are frequently shown as "beards" to explain away his late-night disappearances and eccentricities--but I suspect they were concerned about the potential insinuations of child molestation. (Which is a shame, as that's always been one of the nastier and more slanderous accusations directed against gay men--that they "can't be trusted" around straight boys--and it would have been nice to see a character who's not just a role model as a gay man, but as a gay parent. But I can dream.)
Which brings us to the second question, "Does it fit in with the character's history?" Well, certainly people are going to point to Jade and Obsidian, but if having kids disqualifies you from ever being gay, nobody ever told my uncle. Molly Mayne is a bit of a stronger counter-argument, but again, she's not an iconic part of his history in the way that Joan Garrick is with Jay. His relationship with her is something that was added on by noted continuity hound Roy Thomas in the 80s, during the absolute heights of his obsession with connecting all the dots in all the Golden Age characters' histories. I don't think that this should offend DC history obsessives too much. (Although expect most of the homophobes out there to insist that they're mainly bothered by the blatant disregard for continuity!)
And that brings us to the third question, "Does it have potential for good characterization and interesting storytelling?" Well, maybe. I think it would have been a bit more interesting if they'd kept the JSA as rooted in their World War II origins and their pre-reboot roles as elder statesmen of the DCU; a gay character who'd lived through a number of different eras, each with their own views of homosexuality, would have been very illuminating. (Frankly, I just don't think a young JSA is very exciting in general, although I admittedly come to that as someone who didn't pay much attention to DC comics until 'Crisis'.) But really, time will tell. I'm not sure if they handled this well...but I'm certain that they could have done it a lot worse.
Today, Rich Johnston posted an article suggesting that the new gay character will be Alan Scott, the Golden Age Green Lantern. This has not been confirmed yet, and it may yet turn out to be some other character (although I'm pretty sure it's too late for DC to change the character's identity the way they did with Monarch in Armageddon 2001...) But it's worth looking at the news on the assumption that it's true.
The first question is, "Does this pass the 'iconic character' test?" After all, DC made a decision to announce this in a way that risks criticism as a publicity stunt. (I'm still not sure entirely how to feel about the announcement itself in that regard, but suffice to say, I think it's going to be a long while before we see headlines that say, "DC To Announce New Straight White Male Character".) If this is going to be news, it's going to have to be big news to avoid complaints of tokenism and hype.
In that regard, I think it does a reasonably good job. Alan Scott might not be as famous to the general public as some, but in comics terms, he's definitely an elder statesman of the DCU, and one with a long and storied history. This is definitely a better choice than some of the ones rumored (like, say, Vibe.) I still think that the most seamless and most audacious decision would have been to go with Batman, because he doesn't really have a history of strong female relationships--his relationship with Vicki Vale has never had the same kind of iconic status as Superman and Lois Lane, and his girlfriends are frequently shown as "beards" to explain away his late-night disappearances and eccentricities--but I suspect they were concerned about the potential insinuations of child molestation. (Which is a shame, as that's always been one of the nastier and more slanderous accusations directed against gay men--that they "can't be trusted" around straight boys--and it would have been nice to see a character who's not just a role model as a gay man, but as a gay parent. But I can dream.)
Which brings us to the second question, "Does it fit in with the character's history?" Well, certainly people are going to point to Jade and Obsidian, but if having kids disqualifies you from ever being gay, nobody ever told my uncle. Molly Mayne is a bit of a stronger counter-argument, but again, she's not an iconic part of his history in the way that Joan Garrick is with Jay. His relationship with her is something that was added on by noted continuity hound Roy Thomas in the 80s, during the absolute heights of his obsession with connecting all the dots in all the Golden Age characters' histories. I don't think that this should offend DC history obsessives too much. (Although expect most of the homophobes out there to insist that they're mainly bothered by the blatant disregard for continuity!)
And that brings us to the third question, "Does it have potential for good characterization and interesting storytelling?" Well, maybe. I think it would have been a bit more interesting if they'd kept the JSA as rooted in their World War II origins and their pre-reboot roles as elder statesmen of the DCU; a gay character who'd lived through a number of different eras, each with their own views of homosexuality, would have been very illuminating. (Frankly, I just don't think a young JSA is very exciting in general, although I admittedly come to that as someone who didn't pay much attention to DC comics until 'Crisis'.) But really, time will tell. I'm not sure if they handled this well...but I'm certain that they could have done it a lot worse.
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