Thousands of companies around the world use Facebook to make the web a more social place. Here are a few that we've chosen to highlight to help you understand the best ways to build Platform features into your app.
SaavnSaavn, India's leading digital music service, is currently available in more than 196 countries and offers over 20 million tracks in 13 languages. Read how they used Facebook Login to reach their goals. |
MyntraMyntra is the biggest fashion e-commerce platform in India that serves millions of Indians, with more than 2,000 the world’s top fashion brands on the platform. Read how Facebook tools helped them to acquire and retain customers. |
English DostIndia-based English Dost is a mobile education company that teaches people in India how to speak English. See how they used Facebook tools to acquire and engage their users. |
Cheetah MobileBy integrating Facebook products, Cheetah Mobile's Piano Tiles 2 became a global hit reaching 100 million monthly active users with 88% of these players based outside of China. | |
OnefootballSee how Berlin based Onefootball used Facebook platform products to connect with its 22M fans. | |
League of LegendsRiot Games successfully delivered a strong, interactive experience friends can enjoy together through Login integration. | |
HappnA dating app that matches people based on geo-location, created with Facebook Login as its foundation. | |
AnimocaStar Girl is a fashion role-playing game, with 70 million downloads across all platforms, enjoyed by girls and young women all around the world. | |
LifesumBased in Sweden, Lifesum credits FbStart as a program and Facebook platform products Login for its growth - 12 million members in 100+ global markets. | |
CookAppsCookApps is a South Korean game developer with a strong focus on building and connecting people through fun experiences. | |
DoubleU GamesSouth Korean developer DoubleU Games used App Ads to reach out to a global audience. Their game, DoubleU Casino, has more than 18 million players across 220 countries. | |
MomentCamMomentCam is a multi-platform app, downloaded by more than 300 million people globally, that lets people turn their photos into funny caricatures. | |
MiniclipMiniclip is a global leader in digital games, with over 200 million monthly active users across social, mobile and online platforms. | |
SkyscannerSkyscanner is a global service offering flight searches in over 30 languages and its mobile app has been downloaded more than 40 million times. | |
PlariumWith 12 titles in its library, Israel based games developer Plarium looked to Facebook to build truly social web and mobile games thus creating a community of highly engaged players. | |
ElexELEX is a Chinese company with global ambition, specializing in non-English speaking games and software. | |
League of AngelsDiscover how Youzu successfully adapted their hit game, League of Angels, to a Western audience. | |
Throne RushLearn how Throne Rush gained 4.5 Million mobile active users in the first month since going cross-platform. | |
Hotel TonightLearn how the last-minute hotel booking app saw a 10X higher click-to-install rate while reducing cost per install using Facebook’s mobile app install ads. | |
ApplauzeUsing Facebook Mobile App Ads to drive installs for its iPhone app, Applauze generated a 10X higher click-through rate and a 50% lower cost per install compared to other mobile user acquisition platforms. | |
RithmRead how Rithm used a Preferred Marketing Developer to optimize ad spend, identify top buyers and ultimately increase user engagement and retention. | |
FunPlusLearn how FunPlus used the Unity SDK and Facebook channels to grow their audience and make great cross-platform games. | |
Hello HeroGame developer Fincon used the Facebook SDK for Unity and mobile app ads to create a success with their RPG title Hello Hero | |
ShazamShazam began working with the Audience Network to test native ads hopeing they could monetize their app in a way that look and felt natural. | |
Kim Kardashian: HollywoodGlu chose to integrate an interstitial ad from Facebook’s Audience Network into Kim Kardashian: Hollywood, aiming to monetize its app while maintaining a best-in-class user experience. | |
Diamond DashWith the hope that ads uniquely targeted to users would increase performance, Wooga chose full-size interstitial ads from the Audience Network to run in Diamond Dash, its award-winning mobile game. |