Quality Control
2 Comments

Is Uncharted 4 a worthy end for Nathan Drake?

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Uncharted 4: A Thief's End which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
5 Comments

Is Civil War really just Avengers 2.5?

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? In this episode, we talk with Julia Alexander about her review of Captain America: Civil War which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
17 Comments

Could Severed be the last great Vita game?

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Griffin McElroy takes over as guest host to talk with Justin about his review of Severed which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
5 Comments

How does the HTC Vive compare to the Rift?

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game or piece of hardware and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about his review of the HTC Vive, which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
7 Comments

Does Dark Souls 3 stretch the series too thin?

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Dark Souls 3 which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
1 Comment

Is Adrift worth the trip without Rift?

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Griffin McElroy steps in as host to talk with Justin about his review of Adrift which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
1 Comment

Does Oculus Rift have a killer app? Does it need one?

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about his review of the Oculus Rift which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
1 Comment

Is Digimon Story: Cyber Sleuth a good place for new fans to start?

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Allegra Frank about her review of Digimon Story: Cyber Sleuth which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
3 Comments

Did The Legend of Zelda: Twilight Princess get a free pass?

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of The Legend of Zelda: Twilight Princess which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
4 Comments

Fire Emblem Fates is up on our game review podcast Quality Control

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy and Allegra Frank about their review of Fire Emblem Fates which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
12 Comments

Is Far Cry Primal Far Cry enough to be a Far Cry game?

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Dave Tach takes over hosting to talk with Justin about his review of Far Cry Primal, which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
2 Comments

Firewatch is burning down our game review podcast, Quality Control

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Colin Campbell about his review of Firewatch, which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
4 Comments

Why Life is Strange was Polygon's #7 Game of the Year

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? As part of their 2015 game of the year series, Allegra Frank discusses Polygon's #7 GOTY: Life Is Strange. Read the game of the year post Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
9 Comments

Why was Soma one of Polygon's games of 2015?

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? As part of their 2015 game of the year series, Megan Farokhmanesh discusses Polygon's #8 GOTY: Soma. Read the game of the year post Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
8 Comments

Is Rainbow Six Siege a free-to-play game with a $60 price tag?

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Rainbow Six Siege which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
Quality Control
17 Comments

Is Just Cause 3 worth playing on consoles?

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about his review of Just Cause 3 which you can find right here. We'd love to know what you think in the comments below! Read the review Subscribe to the podcast (RSS) Email: qualitycontrol at polygon dot com Music: Goodwill by The Custodian of Records
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