Gaming

GAMING THE SYSTEM

From the Amiga 500, Atari ST, IBM PC, Super Nintendo, up to the Sega Genesis, I attempted to discover how "Another World" was implemented. I found an environment made rich by its diversity where the now ubiquitous CPU/GPU did not exist yet. In the process, I discovered the untold stories of seemingly impossible problems heroically solved by lone programmers.

HIGH SCORE

Most of these games either significantly advanced the art and craft of game design in the past 10 years, or innovated in the specific context of their genre.

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