Leszek Gorniak walks designers through the steps involved in starting a small independent project, organizing development, and following through to completion.
Nathan Cheever demonstrates how you can use prefab systems to manage your in-game content, make quick changes, and share progress with your team.
Michel Sabbagh outlines many helpful tips for giving in-game environments a sense of atmospheric potency and consistency via lighting and strategic detail.
John Henderson, program coordinator for the HOFT Institute Game Design and Development Lab in Austin, Texas, outlines five mistakes people make in their game portfolios.
Birdmask's Lorcan Mc Garry Hunt reflects on his post-grad experience with a UCA Farnham incubator program for first-time indie developers.
Game Career Guide's readers kick off the summer months with these refreshing game designs featuring swimming pools as settings.
Arguing that narrative plays a role in all media, Gregory Pellechi explains how every element in a game is deliberate and contributes to the story being told.
- Finishing Your Game: 5 Tips For Indie Developers
[07.19.18]
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Leszek Gorniak walks designers through the steps involved in starting a small independent project, organizing development, and following through to completion.
- Making Our First Indie Game After University
[07.17.18]
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Birdmask's Lorcan Mc Garry Hunt reflects on his post-grad experience with a UCA Farnham incubator program for first-time indie developers.
- Everything Is Authored
[07.12.18]
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Arguing that narrative plays a role in all media, Gregory Pellechi explains how every element in a game is deliberate and contributes to the story being told.
- Orchestrating Gameworlds: A Prefab Primer
[07.10.18]
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Nathan Cheever demonstrates how you can use prefab systems to manage your in-game content, make quick changes, and share progress with your team.
- Take It All In: Imbuing Games With A Potent Atmosphere
[07.05.18]
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Michel Sabbagh outlines many helpful tips for giving in-game environments a sense of atmospheric potency and consistency via lighting and strategic detail.
- Free Game Development Tools For Novice Game Creators
[02.20.18]
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Ready to start making your first game? Developer Thomas Glare examines the capabilities and limitations of many freely available game development tools.
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Centre for Digital Media
--Vancouver, BC
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The Master of Digital Media is Canada�s first professional graduate program in digital media. Housed at the Centre for Digital Media in Vancouver BC, this intensive program engages students in real world projects and provides top industry connections.
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