Notes from Leading Design 2016
I gave the opening talk at the first Leading Design event in London, hosted by Clearleft. I spoke about…
I gave the opening talk at the first Leading Design event in London, hosted by Clearleft. I spoke about…
Despite our cultural obsession with new technology, we forget that the idea of new technology is old. We also…
We take great works for granted. We forget, but the fate of even our most famous ideas and creations…
(I gave the opening comments at a keynote panel on The Next Industrial Design Revolution for IDSA’s Future of…
Recently Mike Monteiro wrote about whether the AK-47 is worthy of study for a design student. I agree and…
There are 4 points and 5 questions at the heart of the latest drama around Facebook and ethics, and…
This month I’m posting every day, picking the top voted reader question and answering it. With 50 votes, today’s winner, submitted…
Mikhail Kalashnikov, the primary inventor of the AK-47, died yesterday in Russia. His invention is possibly the most popular…
I recently watched Brad Frost’s interesting talk Death To Bullshit (slides). He takes strong positions about information overload and…
I was honored to write the forward for Dan Brown’s new book, Designing Together, because I thought it was excellent.…
They say the devil is in the details, but the angels are in there too. That is, if you…
I’m speaking today at An Event Apart San Diego about Feedback Without Frustration. Here’s a summary of my best…
A debate is rising on whether the old platitude No UI is the best UI is good or bad.…
Some people just give good thanks. I bought a t-shirt online awhile ago from Sean McCabe, an artist who…
Last week I was on an expert panel, giving feedback to final project presentations at the HCDE 518 User…
The Brooklyn Bridge is one of my favorite buildings. I’ve studied its history and the story of how it…
When my friends Hillel Cooperman and Jenny Lam started their UX company JacksonFish, I thought, how awesome. Every designer…
I’m a very casual gamer. I find few games fun enough to play regularly. One game I play often…
Last week I spoke at the Puget Sound SIGCHI meeting. Since it’s a group of designers and user researchers,…
Some of you know, in addition to my writing and speaking work, I work as a team lead for…