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Art and technique of sound design

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Latest Article

New SFX Libraries: The Final Recap

New SFX Libraries: The Final Recap

February 6, 2017 By Adriane Kuzminski Leave a Comment

Guess what, everyone? This is our last SFX recap on Designing Sound. While we love listening to and sharing information about new SFX libraries, we found there are plenty of other great roundups on the internet. Sorted by frequency, you can read: • A Sound Effect's Weekly SFX Library Recap • Audio Spotlight's Monthly Indie Sound Effects Roundup (to submit your new … [Read More...]

Featured Articles

Sunday Sound Thought 58 -The Sounds that Aren’t There

Sunday Sound Thought 58 -The Sounds that Aren’t There

February 5, 2017 By Bradley Meyer 1 Comment

What is the sound of one hand clapping? I remember the day I figured out this riddle as a wee youth, only to see it replicated on an episode of the Simpsons shortly thereafter. Bart and I both thought alike: a clap does not need two hands to make sound, one hand can clap and […]

Monthly Theme: Radio and Podcasts

Monthly Theme: Radio and Podcasts

February 1, 2017 By Richard Gould Leave a Comment

Buggles said that video would kill the radio star. But despite the turbulent history of audio/visual entertainment innovation, here in 2017 amidst 3D films, world-wide online video games and virtual reality, radio remains. From AM/FM on your morning commute though to the 1’s and 0’s of Digital Radio, Streams and Podcasts on your phone, this medium has long been a […]

Sunday Sound Thought 57 – Constraints

Sunday Sound Thought 57 – Constraints

January 29, 2017 By Charlie Huguenard 1 Comment

Working under tight constraints can make creative work difficult. But working with no constraints at all can make it downright impossible.

Using VR design strategies in non-VR projects

Using VR design strategies in non-VR projects

January 25, 2017 By Bradley Meyer Leave a Comment

  Finally! With the advent of somewhat affordable VR systems and the first titles making their way into the public’s hand, we are hearing something from the general populace and other non-audio developers that we sound professionals have always known: Sound matters! Since VR is an enclosed experience, in that the user is entirely enveloped […]

News

New SFX Libraries: The Final Recap

New SFX Libraries: The Final Recap

Guess what, everyone? This is our last SFX recap on Designing Sound. While we love listening to and sharing information about new SFX libraries, we … [Read More...]

Monthly Theme: Radio and Podcasts

Monthly Theme: Radio and Podcasts

Buggles said that video would kill the radio star. But despite the turbulent history of audio/visual entertainment innovation, here in 2017 amidst 3D … [Read More...]

Ossic CEO Jason Riggs On The State & Future Of Spatial Audio

Ossic CEO Jason Riggs On The State & Future Of Spatial Audio

Road To VR has published an interview with Jason Riggs, CEO of Ossic , where he shares his views on the current state, technical limitations & … [Read More...]

New Audio Technologies from CES 2017

New Audio Technologies from CES 2017

The Consumer Electronics Show was recently held in Las Vegas between the 5th and 7th of January.  As one would anticipate from its name, CES does … [Read More...]

Impulsonic Acquired By Valve

Impulsonic Acquired By Valve

Impulsonic, the creators of Phonon3D (a tool for binaural audio rendering for Games & VR) have been acquired by Valve. We’re confident that with … [Read More...]

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June - Sound Installations and Theme Park Experiences

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#sounddesign on Twitter

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Martyn Stonehouse@MartynAudio·
13m

I worked on some sci-fi aircraft #sounddesign last year... keep thinking about creating something I can use them in! https://t.co/R9flT7Ntq2

1Twitter
Eugene Gray@BaszMM·
16m

'Ice Click Pack' #sounds for #games #apps https://t.co/2co69hpanl #gamedev #indiedev #sounddesign #apps #game #tech https://t.co/dxKrdbPQDj

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Apenino-Marco Maril@apenino_·
42m

“Gaudant garsus” https://t.co/tIgg2MM2tT #fieldrecording #SoundDesign #DiseñoSonoro #Soundhunters

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Andy Thomson@AndySoundDesign·
50m

If you fancy a challenge @gameloft have a sound designer job going in #Beijing - https://t.co/P987lNYiuz - #sounddesign #gameaudio #gamejobs

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