Zink is an OpenGL implementation on top of Vulkan. Or to be a bit more specific, Zink is a Mesa Gallium driver that leverages the existing OpenGL implementation in Mesa to provide hardware accelerated OpenGL when only a Vulkan driver is available.
AImotive, the global provider of full stack, vision-first self-driving technology, today announced the release of aiWare3, the company's 3rd generation, scalable, low-power, hardware Neural Network (NN) acceleration core. The scalable aiWare3 architecture facilitates low-power continuous operation for autonomous vehicles (AVs) with up to 12 or more high-resolution cameras, LiDARs and/or radar. aiWare3 delivers up to 50 TMAC/s (> 100 TOPS) per chip at more than 2 TMAC/s (4 TOPS) per W1. aiWare3's IP core is supported by a comprehensive software development kit (SDK) that uses The Khronos Group's NNEF standard. It will ship to lead customers in Q1 2019.
Percepio Tracealyzer for OpenVX allows you to visualize the execution of OpenVX applications and identify bottlenecks where optimization can make a big difference. Tracealyzer for OpenVX is initially available for Synopsys EV6x embedded vision processors, leveraging the built-in trace support in Synopsys ARC MetaWare EV Development Toolkit. Percepio Application Note PA-025 describes how to get started with Tracealyzer for OpenVX, using Synopsys EV6x processors and Synopsys MetaWare EV Development Toolkit.
Qualcomm has introduced the new Qualcomm Snapdragon 675 Mobile Platform. The Snapdragon 675 offers outstanding gaming, a leap in artificial intelligence (AI) capability and a cutting-edge camera. Premium features in the Snapdragon 675 are enabled by the Qualcomm AI Engine, Qualcomm Spectra ISP, Qualcomm Kryo CPU and Qualcomm Adreno GPU. A number of specific games and game engines have been optimized including Unity, Unreal, Messiah, and NeoX. Qualcomm Technologies also supports popular tools and APIs, including Vulkan, OpenGL 3.2, OpenCL, and Snapdragon profiler.
The MIT-licensed C++11/C++14 engine Magnum released a new version with six months worth of changes. It has a new animation framework and provides initial Vulkan interoperability enabling users to take advantage of Magnum asset management pipeline for developing Vulkan applications. It also ships with both a native and a drag&drop web app that can play back complex glTF scene animations.
Neil Trevett, President of the Khronos Group, delivers the presentation "Update on Khronos Standards for Vision and Machine Learning" at the Embedded Vision Alliance's September 2018 Vision Industry and Technology Forum. Neil Trevett shares updates on recent, current and planned Khronos standardization activities aimed at streamlining the deployment of embedded vision and AI. For the full version of this video, along with hundreds of others on various embedded vision topics, please visit the Embedded Vision website.