Styling 3D buildings in Unity

Matt Greene
Tue, 13 Dec 2016 08:00:00 -0500

The upcoming Mapbox Unity SDK is designed to bring full map capabilities to Unity. In this example built with the Mapbox Unity SDK, we applied a set of building facade images as textures to Mapbox Streets geometries, instantly creating the semblance of a real city.

Mapbox Streets 3D buildings rendered in Unity.

We randomly textured facades to create a SimCity vibe.

In addition to Mapbox Streets buildings, we layered in higher detail 3D models from the Trimble 3D Warehouse to highlight landmark buildings.

Combining low resolution and high resolution 3D models: One World Trade Center.

We’re only touching the surface of what is possible with maps in Unity. We can’t wait to see what others will accomplish with these tools.

Sign up to request access to the Mapbox Unity SDK beta and design your city.