I have a bunch of classes which all inherit the same attributes from a common base class. The base class implements some virtual functions that work in general cases, whilst each subclass re-implements those virtual functions for a variety of special cases.
Here's the situation: I want the special-ness of these sub-classed objects to be expendable. Essentially, I would like to implement an expend() function which causes an object to lose its sub-class identity and revert to being a base-class instance with the general-case behaviours implemented in the base class.
I should note that the derived classes don't introduce any additional variables, so both the base and derived classes should be the same size in memory.
I'm open to destroying the old object and creating a new one, as long as I can create the new object at the same memory address, so existing pointers aren't broken.
The following attempt doesn't work, and produces some seemingly unexpected behaviour. What am I missing here?
#include <iostream>
class Base {
public:
virtual void whoami() {
std::cout << "I am Base\n";
}
};
class Derived : public Base {
public:
void whoami() {
std::cout << "I am Derived\n";
}
};
Base* object;
int main() {
object = new Derived; //assign a new Derived class instance
object->whoami(); //this prints "I am Derived"
Base baseObject;
*object = baseObject; //reassign existing object to a different type
object->whoami(); //but it *STILL* prints "I am Derived" (!)
return 0;
}
dynamic_cast. While it's true that an object never changes its type, we may be using expressions of various compatible types to refer to that object. In particular, we may use base classes. Ex.Base* p = rand() ? new Derived1 : new Derived2;. While the static type ofpis fixed, the dynamic type of*pisn't. – MSalters 12 hours ago*object = baseObjectstrongly hints that you lack understanding of the very foundations of inheritance and polymorphism. Once you get over that, you'll probably discover some obvious answer, eg that what you wanted was composition instead of inheritance or something just as trivial. – Agent_L 12 hours ago