On Wednesday, 21st September, Michał Płachta, Team Leader, Ocado Technology presents "Building a Multiplayer Game with Streams". In this session, you will learn how stream-based programming can be used to implement a web front end and a multiplayer back end for the classic game 'Snake'. When we build dynamic applications with an imperative approach, it tends to create a lot of code, and maintaining this code poses a bigger challenge. Stream-based programming tries to solve this problem by introducing a fully declarative way of defining application logic. While using streams, you can just focus on what needs to be done, and not how and when.
The presentation is divided into three parts: “Front-End Code,” “Back-End Code,” and “Reactive Streams Intro.”
This session takes place from 4:30 p.m. - 5:30 p.m. at Hilton - Plaza Room B
For more information about Streams, see New and Enhanced APIs that Take Advantage of Lambda Expressions and Streams in Java SE 8.