A configuration that uses the rear-facing camera, tracks a device's orientation and position, and detects real-world flat surfaces.
SDK
- iOS 11.0+
Framework
- ARKit
Overview
All AR configurations establish a correspondence between the real world the device inhabits and a virtual 3D coordinate space where you can model content. When your app displays that content together with a live camera image, the user experiences the illusion that your virtual content is part of the real world.
Creating and maintaining this correspondence between spaces requires tracking the device's motion. The ARWorld class tracks the device's movement with six degrees of freedom (6DOF): specifically, the three rotation axes (roll, pitch, and yaw), and three translation axes (movement in x, y, and z).
This kind of tracking can create immersive AR experiences: A virtual object can appear to stay in the same place relative to the real world, even as the user tilts the device to look above or below the object, or moves the device around to see the object's sides and back.
6DOF tracking maintains an AR illusion regardless of device rotation or movement

If you enable the plane setting, ARKit analyzes the scene to find real-world flat surfaces. For each plane detected, ARKit automatically adds an ARPlane object to the session.