Новости для разработчиков
1 ноября в 11:51автор: Sheree Lee

As announced in August, Unity and Facebook are collaborating on adding Facebook as a new build target to the Unity Editor. Today we're announcing that Facebook support for Unity is now available in the Gameroom developer beta here, and that Facebook support will ship as part of Unity 5.6 early next year.

With Facebook Gameroom, Facebook is…

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27 октября в 8:00автор: David Jakubowski

Originally posted on the Facebook Audience Network blog

A healthy advertising ecosystem often includes great experiences for people, meaningful business results for advertisers, sustainable growth for publishers, and efficient workflows for developers. Making sure these elements work together is the goal of Audience Network.

Creating this…

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27 октября в 6:51автор: Chris Pan

Facebook Login is one of the easiest ways for people to log into an app or site, and we've made a few improvements to the experience.

Smart Facebook Login for TV

Last year, we announced our Facebook SDK for TV to make it easy for TV apps to integrate with our platform products such as Facebook Login and Analytics. We then added Sharing and…

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24 октября в 14:39автор: Alyssa Levitz

We have some important updates for you in Graph API v2.8, including changes that will help you bring better experiences to your customers.

Custom Open Graph

We're adding two new Common Open Graph action types for games and books: games.plays and books.rates. Starting today, these are available to developers in all API versions. We will continue…

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19 октября в 6:05автор: Krishna Kalpathy

Pages are the place where people go to discover and interact with their favorite brands and businesses from any device, anytime, anywhere. This is why we're making enhancements to Pages—now visited by more than one billion people every month—to make it even easier for people to discover businesses and take action wherever they are.

Today, we…

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18 октября в 10:03автор: Brian Ni

Keeping your audience engaged and returning to your app can be a real challenge. The number of apps out there is constantly growing, and so is the amount of time we spend using them. However, 60% of all apps downloaded are used less than 10 times.

That's why we built free, customizable push campaigns. We introduced this tool as a closed beta at F8…

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28 сентября в 14:00автор: Deborah Liu

F8, Facebook's annual developer conference, is coming to the McEnery Convention Center in San Jose, CA on April 18 and 19, 2017. Our biggest conference of the year showcases new technology and features two days of keynotes from Facebook leaders. In addition to more than 45 sessions, attendees can experience live interactive demos in the developer…

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28 сентября в 13:45автор: Josh Twist

Originally posted on the Facebook Analytics for Apps blog

Facebook knows growth, which is why we built Analytics for Apps—to help businesses grow by understanding their customers, using the same tools and techniques we use. Since launching at F8 in 2015, over 800,000 unique apps have used the service. It's completely free and you don't need to use…

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