# PointLight #

Light originates from a single point, and spreads outward in all directions.

Representation of https://threejs.org/docs/index.html#Reference/Lights/PointLight

### Props #

#### View props... #

#### decay PropTypes.number #

The amount the light dims along the distance of the light In "physically correct" mode, decay = 2 leads to physically realistic light falloff.

#### distance PropTypes.number #

If non-zero, light will attenuate linearly from maximum intensity at light position down to zero at distance.

#### intensity PropTypes.number #

In "physically correct" mode, the product of color * intensity is interpreted as luminous intensity measured in candela.

#### style stylePropTypes #

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