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The Firebase Blog

Firebase expands to become a unified app platform

May 18, 2016
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Labels: AdMob , AdWords , Announcement , Crash Reporting , Firebase Analytics , Firebase App Indexing , Firebase Dynamic Links , Firebase Invites , Firebase Notifications , Messaging , Remote Config , Storage , Test Lab

139 comments :

  1. Irving AmukasaMay 18, 2016 at 11:52 AM

    Loved the IO announcement...Next Binary File suport

    ReplyDelete
    Replies
    1. James TamplinMay 18, 2016 at 12:05 PM

      It's in there! See Firebase Storage: https://firebase.google.com/features/

      Delete
    2. ulogaMay 18, 2016 at 3:57 PM

      This comment has been removed by the author.

      Delete
    3. Reply
  2. Peter OwensMay 18, 2016 at 12:22 PM

    Awesome! - very exciting new features - glad you didn't forget about monetization !

    ReplyDelete
  3. UnknownMay 18, 2016 at 12:25 PM

    Awesome!

    ReplyDelete
  4. Alex VainshteinMay 18, 2016 at 12:44 PM

    What about runnig server side code?

    ReplyDelete
    Replies
    1. javebrattMay 18, 2016 at 7:34 PM

      This is the one killer I'd love to see :)

      Delete
    2. Thomas Ait-talebMay 18, 2016 at 11:24 PM

      Maybe soon with integration of Google Cloud AppEngine? :)

      Delete
    3. Tal YaronMay 19, 2016 at 1:46 AM

      Woow, I'd realy like it. It is much needed!

      Delete
    4. Antonio Guzmán FernándezMay 25, 2016 at 6:44 PM

      Google Cloud Functions will be a great option

      Delete
    5. Reply
  5. Reggie EscobarMay 18, 2016 at 12:58 PM

    Imported my database and it says "Unable to Load Database". I'm not sure what I did wrong.

    ReplyDelete
    Replies
    1. UnknownMay 19, 2016 at 1:53 AM

      Same here

      Delete
    2. Ian BarberMay 20, 2016 at 11:10 AM

      We had some issues on launch day (it was really popular), so sorry about that! Try again, and if you're still hitting problems please file a ticket with our support team: https://firebase.google.com/support/contact/troubleshooting/

      Delete
    3. Reply
  6. Arco de BonteMay 18, 2016 at 1:07 PM

    Great this focus on Firebase!!

    So it's possible to export the raw data from Firebase Analytics to BigQuery. What about 'Triggers' (https://goo.gl/iPM6aE) to sync in realtime to the Google Cloud Platform? And why only in the 'Blaze plan'?

    ReplyDelete
  7. UnknownMay 18, 2016 at 1:08 PM

    Awesome, you guys rock !

    ReplyDelete
  8. faizmasroorMay 18, 2016 at 1:12 PM

    but u didn't added image upload support nor email verification process in authentication :(

    ReplyDelete
    Replies
    1. Savary ThibaultMay 18, 2016 at 2:03 PM

      Be happy with what's already there. There are awesome features and honestly, who needs email verification when there's built in google/twitter/... accounts. These days people don't want to have to create an account.

      Same story for image upload, redundancy of the same picture 100 all across the web pollutes our little planet, and I believe that there's gravatar included in the auth object, anyway implementing a user profile with picture isn't that long.

      Well, don't worry be happy

      Delete
    2. Emiliano PotignanoMay 18, 2016 at 2:05 PM

      It is very easy to accomplish, don't overcharge this awesome guys that are providing such incredible solution with Firebase.

      Delete
    3. Dennis SmolekMay 18, 2016 at 2:43 PM

      They do have image upload support, its in the new "Storage" section..

      They also have verification emails: https://firebase.google.com/docs/reference/js/firebase.User#sendEmailVerification

      He mentioned them both in the article..

      Delete
    4. Reply
  9. UnknownMay 18, 2016 at 1:26 PM

    Any plans for C# SDK?

    ReplyDelete
    Replies
    1. Gazinhio CMay 19, 2016 at 2:11 AM

      It'd be really good if they could make the FirebaseSharp V2 library the official library for C# and do a little work on it. It's worked great for me but any changes to Firebase require work.

      Delete
    2. Reply
  10. Linus ForsellMay 18, 2016 at 1:29 PM

    Awesome stuff—Good work Firebase! Can't wait to try all these new shiny things out in due time. :)

    ReplyDelete
  11. UnknownMay 18, 2016 at 1:34 PM

    Maybe I'm just dumb, but what'll happen to angular integration. Should the JS SDK be used?
    Or will angularfire(2) just take it's time to catch up?

    ReplyDelete
    Replies
    1. UnknownMay 18, 2016 at 5:02 PM

      We're working on bringing our framework bindings up to date with the new SDKs, stay tuned!

      Delete
    2. Reply
  12. Alex KMay 18, 2016 at 1:55 PM

    Just an fyi, there's a typo in the video on line 17 (should be "typeof"):

    var limit = ( typof( limit ) == 'undefined' ) ? 500 : limit;

    ReplyDelete
  13. UnknownMay 18, 2016 at 2:07 PM

    This comment has been removed by the author.

    ReplyDelete
  14. Christian LandaMay 18, 2016 at 2:09 PM

    Thanks.

    ReplyDelete
  15. dcs fürthMay 18, 2016 at 2:18 PM

    great stuff - if you add nodeJS support in the hosting, I can switch everything to firebase

    ReplyDelete
    Replies
    1. Matt RoccoMay 19, 2016 at 7:18 AM

      I would love if they added a way to host Firebase Queue workers inside Firebase. I would not need any other service but Firebase to make applications!

      Image if their service handled performance scaling, and all you had to do is write the individual worker code - I'd gladly pay more for my subscription!

      Delete
    2. Reply
  16. jonesMay 18, 2016 at 2:33 PM

    Please include OS X support as well!

    ReplyDelete
  17. Moises ValeraMay 18, 2016 at 2:57 PM

    "Unable to Load Database", and in localhost with the code i've had copy form console: "Your API key is invalid, please check you have copied it correctly."

    ReplyDelete
    Replies
    1. Ian BarberMay 20, 2016 at 11:30 AM

      Sorry about that! Hopefully the database is loading OK for you now, but if not please file a ticket with our support team, and include the details of your project: https://firebase.google.com/support/contact/troubleshooting

      Regarding invalid API key, check that the key looks valid (e.g. not empty). If it does, it may be an issue with the localhost whitelisting: you should be able to find the key in the Google Developer Console and whitelist your domain and port: https://console.developers.google.com/project/_/apis/credentials

      Delete
    2. Reply
  18. Moises ValeraMay 18, 2016 at 3:01 PM

    Too much bugs yet.....

    ReplyDelete
  19. UnknownMay 18, 2016 at 3:38 PM

    This comment has been removed by the author.

    ReplyDelete
  20. UnknownMay 18, 2016 at 3:38 PM

    This comment has been removed by the author.

    ReplyDelete
  21. Didier BARBOSAMay 18, 2016 at 4:25 PM

    I have seen that there now are a Sign up confirmation mail and a Email address change mail confirmation as well.
    Are these mandatory? My app uses the email/password auth method but I sign up my users "anonymously" with a random Email@myowndomain so we can manage auth rules (and users can later register with their own mail aka update their mail address).
    If these mail confirmations are mandatory, this is a big issue for us.

    ReplyDelete
  22. Darin FerraroMay 18, 2016 at 4:29 PM

    Amazing!!

    ReplyDelete
  23. UnknownMay 18, 2016 at 5:07 PM

    Amazing! just when I needed!

    ReplyDelete
  24. slactionMay 18, 2016 at 7:10 PM

    This comment has been removed by a blog administrator.

    ReplyDelete
    Replies
    1. Val OkaforMay 18, 2016 at 11:46 PM

      I will hope that your hope does not come to fruition.

      Delete
    2. Reply
  25. pazcuMay 18, 2016 at 7:10 PM

    What about cross-network attribution? In your announcement you say: "You can also see how your paid advertising campaigns are performing with cross-network attribution, which tells you where your users are coming from."
    Which Networks are you referring to? Are you only including admob and adwords or will this service offering compete with Appsflyer and the likes?

    ReplyDelete
    Replies
    1. Ian BarberMay 20, 2016 at 11:14 AM

      There are a lot of networks supported! https://support.google.com/firebase/answer/6317518?hl=en has the instructions - if you log into the console for a project you can see the whole list from Aarki to Vungle.

      Delete
    2. Reply
  26. Chung TruongMay 18, 2016 at 7:27 PM

    Any plans for Continuous Integration?

    ReplyDelete
  27. seraphim-alterheavenMay 18, 2016 at 7:56 PM

    Thoughtful comments ! BTW , if one wants to merge some PDF files , my co-workers came upon article here http://goo.gl/mSJqR6

    ReplyDelete
  28. Dare to be diiferentMay 18, 2016 at 10:41 PM

    first of all, Great work guys. (Y)

    some questions for you!
    what about Users [Authorized] + Notification ? can firebase User linked to notification token?

    ReplyDelete
  29. UnknownMay 18, 2016 at 11:31 PM

    This is very exciting! Are there any plans for an official Unity SDK?

    ReplyDelete
  30. Bei LiMay 18, 2016 at 11:44 PM

    Are these new features free to use, or there is going to be some kind of plans?

    ReplyDelete
    Replies
    1. Kato RichardsonMay 18, 2016 at 11:47 PM

      Generous free plan and paid tiers. http://firebase.google.com/pricing

      Delete
    2. Reply
  31. Kato RichardsonMay 18, 2016 at 11:46 PM

    @slaction Thanks for the feedback! Your comments are definitely welcome here. But we care deeply about our awesome community, so keep things constructive and civil. Express your opinion, but do it with class!

    ReplyDelete
  32. junchaoMay 18, 2016 at 11:47 PM

    This comment has been removed by the author.

    ReplyDelete
  33. Taige ZhangMay 19, 2016 at 12:07 AM

    This comment has been removed by the author.

    ReplyDelete
    Replies
    1. Adrian DurranMay 19, 2016 at 3:35 AM

      Be careful is you are using AngularFire....my Google Authentication fails..

      Delete
    2. Reply
  34. Amol ChakaneMay 19, 2016 at 12:07 AM

    This comment has been removed by the author.

    ReplyDelete
  35. Bei LiMay 19, 2016 at 12:45 AM

    Firebase is amazing. I can't describe how cool it is.
    But there is still something I cannot understand. Does this backend service mode really work? Almost every app needs some server-side logic processing. I often encounter scenarios where I feel really hard to accomplish without server-side code.

    ReplyDelete
  36. Adem İlhanMay 19, 2016 at 12:50 AM

    This comment has been removed by the author.

    ReplyDelete
  37. Adem İlhanMay 19, 2016 at 12:59 AM

    Oh my god, it was awesome, now it is in nirvana level:D But I have one question to ask, multiple orderByChild() was not supported in same ref in android. Is it supported now?

    ReplyDelete
    Replies
    1. Ian BarberMay 20, 2016 at 11:14 AM

      No changes to the Android SDK there, sorry!

      Delete
    2. Reply
  38. ChrisMay 19, 2016 at 1:25 AM

    Wow, just wow. This is amazing.

    ReplyDelete
  39. Adityo RancakaMay 19, 2016 at 1:38 AM

    Thanks lord for answering my prayer. Firebase Storage! Anyway I'm looking for another feature like database string query (ex: username LIKE %username%) which has not supported since the previous sdk. Does it support now?

    ReplyDelete
  40. feralMay 19, 2016 at 2:16 AM

    Amazing work thanks! One thing that'd really change the game for me is something like AWS Lambda - the ability to run small pieces of code on DB events and thus eliminating the need for separate Node hosting/scaling etc

    ReplyDelete
  41. Swina AllenMay 19, 2016 at 2:46 AM

    Hi in the old panel dashboard I had Analytics where I could check the performance and general usage (db bandwidth, data stored, concurrent users, ecc.) but I can't find them anymore.
    Analytics now is referred only to Android and IOS apps.
    I am testing firebase with a webapp and i need same analytics as before in order to check general performances and usage of my firebase account.

    ReplyDelete
    Replies
    1. UnknownMay 19, 2016 at 6:50 AM

      Same problem here

      Delete
    2. Ian BarberMay 20, 2016 at 11:15 AM

      Thanks for the feedback! Stay tuned, we know that people are missing that panel from the new dashboard.

      Delete
    3. Reply
  42. UnknownMay 19, 2016 at 2:50 AM

    Failed to import the project from firebaseio.com and can't import any .json file. Can't go back to firebaseio.com. Can someone help?

    Thanks

    ReplyDelete
    Replies
    1. Ian BarberMay 20, 2016 at 11:25 AM

      Sorry about that! If you're still having problems can you raise a ticket with our support team and include the details about your project: https://firebase.google.com/support/contact/troubleshooting

      Delete
    2. Reply
  43. UnknownMay 19, 2016 at 3:25 AM

    Google authentication with AngularFire is broken..... :-(

    ReplyDelete
    Replies
    1. Ian BarberMay 20, 2016 at 11:27 AM

      Sorry! We're planning to get the various bindings upgraded to the new SDK, but it'll take a little time - pull requests always welcome of course! Note that you can stick with the old auth and SDK even after upgrading a project if you want as well, and switch authentication methods after the bindings are updated.

      Delete
    2. Reply
  44. KiranMay 19, 2016 at 5:36 AM

    Great new features. I especially like the addition of Analytics.

    ReplyDelete
  45. UnknownMay 19, 2016 at 8:37 AM

    Did I miss something? What about searching and queries? Can we add filters like MongoDB. OR! CouchDB's map/reduce .. something like this would be great!

    ReplyDelete
  46. Dustin HendersonMay 19, 2016 at 10:05 AM

    I know I have ADD and therefore skim most of what I read... but I did not see mention of a DEADLINE for migration. Feels like this is a VERY important bit of info for the 450K developers currently using the platform. So... what is the deadline for migration?

    ReplyDelete
    Replies
    1. Ian BarberMay 20, 2016 at 11:28 AM

      No deadline! New projects will need to use the new system, but you can stick with your existing setup until you're ready to upgrade.

      Delete
    2. Dustin HendersonMay 20, 2016 at 12:13 PM

      Great & thanks for the reply. I can step back from the ledge.

      Delete
    3. Christian LandaMay 20, 2016 at 2:47 PM

      I was about to take an online class using Firebase. So does it mean that this class it outdated. It won't work anymore if I start developing an app today using the old ways?
      Thanks.

      Delete
    4. Reply
  47. Bummed UserMay 19, 2016 at 10:17 AM

    Good stuff, but I'm shocked, given Googles search and indexing abilities, that one STILL must cobble together a service along with something like ElasticSearch, just to have nice searching in pulldowns and search boxes over model types on specific fields.

    Example, searching for an Order by Customer name, using a nice index on Customer.name + Customer.domain, that does basic ngram search with suggested spellings..

    Oh Well, the Firebase DB still kicks butt, but now all your API docs completely suck, compared to what was there with respect to code samples and explanations. And in the SDK/APIs 'bundling' other services under the firebase namespace.. both those moved the 'developer experience' in the wrong direction.. the blog said:

    "Developer experience matters. Ease-of-use, good documentation, and intuitive APIs make developers happy."


    *sigh*.. Google, please just dont mess up the Firebase system itself

    ReplyDelete
  48. UnknownMay 19, 2016 at 10:30 AM

    Please bridge mobile sdk to React Native. It should not be a big problem for Firebase team.

    ReplyDelete
  49. Redha BenlarbiMay 19, 2016 at 11:30 AM

    love it ♥

    ReplyDelete
  50. LouisMay 19, 2016 at 12:49 PM

    Thank you, the new changes are great! especially File storage it's something we really needed!

    What would make a huge plus for us next would be true **OFFLINE-FIRST** support and for the Web SDK like it is for iOS and Android SDKs.

    We currently cannot afford to go native on every platform and the Web SDK + Polymer work great even on tablets and cell phones. But if a customer is offline, they can't work on their project unless they remembered to load it first when online. Also hitting refresh or back by mistake causes all the changes to be lost! Thank you for considering this feature soon!

    ReplyDelete
  51. UnknownMay 19, 2016 at 3:20 PM

    I'm super excited about Firebase Cloud Messaging. I've been looking for options to pair with Ionic Framework (and something that's more stable than the Ionic Push beta), especially given that Parse is shutting down.

    ReplyDelete
  52. Justin TiptonMay 19, 2016 at 8:03 PM

    Firebase Analytics are not really free. I learned at I/O today that you only get 500 events. Beyond 500 events you have to use parameters, and there is no dashboard for parameters, you have to use BigQuery, which isn't free. So free and unlimited is a bit of stretch. You can track if a user presses 250 buttons or 125 A/B tests, and then it is time to pay, unless I'm missing something here.

    ReplyDelete
    Replies
    1. Ian BarberMay 20, 2016 at 11:55 AM

      Hi! I think we chatted at IO today, but I have since had a chance to chat with the analytics team a little. Their suggestion to use a user property to distinguish the experiment: so have a property my_experiment, and a value for each variety in it, then reuse the same events. Hope that helps!

      Delete
    2. Justin TiptonMay 20, 2016 at 5:58 PM

      Thank Ian. That makes sense. If I give events generic names, I can reuse them, by hijacking the user property to actually be a "build property". I'm sure that will work for me with some careful planning. Hopefully we'll see parameter filtering in the dashboard someday. :-D Thanks again for the research.

      Delete
    3. Justin TiptonMay 20, 2016 at 6:09 PM

      Also, I'm assuming that that a single user property can be mutated in-between each event. I don't see any documentation saying whether user properties are sent on a per event or per session basis.

      Delete
    4. Justin TiptonMay 23, 2016 at 10:21 AM

      Perhaps I'm dim, but none of my event show up when filtering by a custom user property. Feel free to send me a direct message via Google+ if you want to get to the bottom of this issue. Otherwise, I'm still stuck at 125 A/B tests from this "free and unlimited" platform. (I just got an advertisement email for Firebase today. It didn't say "Free and unlimited collection", it said "Free and Unlimited". I expect something called "Analytics" and "Free and Unlimited" to be free and unlimited analytics, not just collection.)

      Delete
    5. Reply
  53. UnknownMay 19, 2016 at 11:37 PM

    Unity SDK Support? when you search for 'firebase unity' in google you get the following title as the 1st result: 'Early Preview: Unity3d Support! - Firebase' but the links redirect to this page with no mention of a UNITY3D SDK, is it still cooking?

    ReplyDelete
  54. alicia de la cruz perisMay 20, 2016 at 5:05 AM

    Hola buenas!!! Queria saber si hay alguna forma de implementar firebase (firesharp) para xamarin forms(Cross-platform) programas en c# para android, IOS and Windows Phone

    ReplyDelete
  55. alicia de la cruz perisMay 20, 2016 at 5:05 AM

    Hola buenas!!! Queria saber si hay alguna forma de implementar firebase (firesharp) para xamarin forms(Cross-platform) programas en c# para android, IOS and Windows Phone

    ReplyDelete
  56. Neji EdomMay 20, 2016 at 6:49 AM

    The new docs for android are extremely terrible.

    ReplyDelete
    Replies
    1. Ian BarberMay 20, 2016 at 11:23 AM

      Please send feedback using the form on the site and we'll try and fix! There's been a lot coming in, but I promise we read all of it!

      Delete
    2. Reply
  57. UnknownMay 20, 2016 at 8:24 AM

    That's really amazing good news, thanks all this workers!

    ReplyDelete
  58. Kuldeep AtilMay 22, 2016 at 9:00 AM

    is there an official angular2 firebase3 version? or coming up in near future ?

    ReplyDelete
  59. Glenn SimonMay 22, 2016 at 3:10 PM

    Hi! In theory I like it, but in practice I'm having some problems. First and foremost is that I migrated my app, updated the firebase-tools, re-initialized the app as firebase, got a storage bucket and set it up, but when I hit the Upload File button in the console nothing happens. Nothing. No message, no feedback. Crickets. What am I doing wrong?

    ReplyDelete
  60. Viren ShakyaMay 22, 2016 at 7:00 PM

    good stuff. c++ integration is well thought off addition for cross-platform shared code. thanks, and congrats on achieving such a big milestone. started using c++ sdk and already loving it. :)

    ReplyDelete
  61. Fahim SakriMay 24, 2016 at 9:52 PM

    How can i pass a custom parameter to firebase dynamic url. for example productId = 2445, etc.

    ReplyDelete
  62. Yao Magloire AngoraMay 25, 2016 at 7:03 AM

    Can't connect with database storage when I export them to the new console.firebase.google.com ! I want to acces with angulajs in mobile project which use Ionic

    ReplyDelete
  63. Andy KuiperMay 26, 2016 at 2:17 PM

    Thanks for the info James :-)

    ReplyDelete
  64. KiquenetMay 26, 2016 at 2:32 PM

    Hi mister, thanks !
    How can I install Firebase in Windows 8.1 ? Any Getting Started step by step that you recommended ?

    SignalR vs FireBAse ?

    Firebase in asp.net, winforms and WPF ?

    Thanks a lot.

    ReplyDelete
  65. KiquenetMay 26, 2016 at 2:32 PM

    Hi mister, thanks !
    How can I install Firebase in Windows 8.1 ? Any Getting Started step by step that you recommended ?

    SignalR vs FireBAse ?

    Firebase in asp.net, winforms and WPF ?

    Thanks a lot.

    ReplyDelete
  66. LaerteMay 26, 2016 at 2:38 PM

    How much time there is to do an update ? Thanks

    ReplyDelete
  67. UnknownMay 26, 2016 at 7:45 PM

    Are there any plans for an official Unity 3D SDK?

    ReplyDelete
  68. Swina AllenMay 27, 2016 at 9:00 AM

    Hi, following the new web firebase connection I am trying to set my firebase database from a non https website and I get the error net::ERR_INSECURE_RESPONSE. Using previous web firebase connection I didn't get any security error. My domain is validated from the google developers console.

    ReplyDelete
  69. DKBMay 31, 2016 at 5:39 AM

    You have added Sign up confirmation email template. However it doesn't seem to be sending emails when new users sign-up. Is there a bug in the system or we need to enable it somehow?

    ReplyDelete
  70. SamiullahJune 4, 2016 at 7:22 AM

    Well what happened to it's Realtime Database services. Can they still be used?

    ReplyDelete
  71. UnknownJune 5, 2016 at 6:01 AM

    Hi,I wanted to trigger the notification to the android app whenever any data is inserted into my local database how can i do that? Please help me!!!

    ReplyDelete
  72. Akoole GamereJune 7, 2016 at 10:19 PM

    Is it possible to integrate with Unity game engine?

    ReplyDelete
  73. UnknownJune 8, 2016 at 2:13 AM

    Would be really nice if the documentation was better for Analytics. Also, I have been trying to get Firebase to work with Unity game engine for the past 24h with only disappointment as result. Proper support (and proper documentation) for Unity would be much wanted!

    ReplyDelete
  74. Michael OkelloJune 13, 2016 at 4:55 AM

    OMG Firebase has made app dev very easy for me. ive been struggling with php and mysql but now its all simplified, am still learning and very soon am flooding the store with my cool apps. Thanks GOOGLE FOR ALWAYS MAKING THINGS EASY and great inventions everyday

    ReplyDelete
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    ReplyDelete
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  105. J.GanesanJune 17, 2016 at 3:55 AM

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  106. campersJune 20, 2016 at 5:42 AM

    Awesome news, with the demise of Parse its everything Parse was and so much more. I was planning on moving my mobile app platform to the Google Cloud and this takes care of all the other services that Parse offered with my cloud of choice already integrated!

    ReplyDelete
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