Hasty Stickers for iMessage

My sticker pack for iOS 10 Messages just hit the app store! This exquisite collection contains 15 handcrafted stickers, 8 of them lovingly animated at great personal expense. You’ll soon wonder how you ever communicated without flaming thumbs skeleton, dog hugging a lady, or peevish tooth. I pray these stickers will foster truthful and caring communication between the people of our world. Also featuring characters from the videogame Braid (which I worked on)! Get the stickers here!

THEY ALWAYS DIE page 9

Support this improvised adventure story with $1/month and access the secrets of the patrons blog. More at www.theyalwaysdie.com

THEY ALWAYS DIE page 7

Support this improvised adventure story with $1/month and access the secrets of the patrons blog. More at www.theyalwaysdie.com

See you at San Francisco Comic Con!

Looks like I’m going to be at the San Francisco Comic Con, at a table, selling things, talking to people, being a leaf on the great tree that is comic artistry and fandom. I will be there tomorrow, Saturday the 3th of September. Come say hi! Get a signed copy of my graphic novel, Second Quest. Get a t-shirt. Get a map poster. Ask me a question. Tell me what’s been bothering you lately. (This is a two-way street.) Bring a friend. Have lunch when you get hungry. Come back and look around some more. Should be good.

THEY ALWAYS DIE page 6

Support this improvised adventure story with $1/month and access the secrets of the patrons blog. More at www.theyalwaysdie.com

THEY ALWAYS DIE welcome reel

Introducing THEY ALWAYS DIE, my new improvisational adventure webcomic! Hapless explorers venture into a cursed valley and contend with the hazards and horrors within. As mysteries unfold, the only thing that’s certain is the explorer’s eventual demise.

I have some ideas about where the story is going, but in a lot of ways I’m really making it up as I go – but that is part of the fun! This is an extension of my work last year doing off-the-cuff hasty comics.

If you’re into this, I invite you to toss me a buck or two (however much you like) monthly via my Patreon, and join the exclusive patrons blog where I post development work, process videos, and listen eagerly to your notions about where the story is headed (since I actually don’t know)!

Now let’s get adventuring! Until we die.

Ryan North’s new chooseable-path adventure book based on a Shakespeare classic is out today and it’s full of great illustrations by many different talented artists. I’m happy to have a couple in there myself! Check it out, I got the book in the mail yesterday and it looks great!

Romeo And/Or Juliet by Ryan North

Finally you can experience the ending where Romeo and Juliet high-five in mech suits, or the one where Juliet is annoyed during lunch by religious followers! Shakespeare is rolling around in his grave with glee!

Satoru Iwata Tribute Animation

This three-minute animation is our tribute to Satoru Iwata, president of Nintendo, who died last year. He left us far too soon, only 55 years old. His relatively brief tenure as president was marked by bold innovations and a warm, welcoming communication style.

Perhaps Mr. Iwata’s greatest legacy was to expand the gaming population beyond the traditional audience. To this end, Nintendo took huge but well-calculated risks by introducing consoles built around accessible input methods like touch screens and motion controls. The Iwata Asks interview series revealed Mr. Iwata’s warm rapport with his staff, and demystified game development.

To me, Satoru Iwata was a fellow creator. I relate to all my favorite artists this way, no matter how much I look up to them. All of us who make things know what it’s like to work hard converting the spark of an idea into a tangible thing, how it gradually forms piece by piece through our own efforts and those of our collaborators. We hope the fragile creation has survived the process and that it will mean something to our audience. And then, we just have to let it go.

Those common feelings of nurturing something (carefully, patiently, rigorously), and then letting it go, provided the context for our tribute.

Keep reading

Storyboards for our Satoru Iwata tribute. I drew the last few pages sitting on the edge of Buena Vista Park, facing east as the sun went down.