Opinion
8 Comments

Disney Infinity was a triumph

Today I read that Cracker Jack boxes now include a QR code that links to mobile games, instead of a physical toy. "The Cracker Jack Prize Inside has been as much a part of the nostalgia and love for the brand as the unforgettable combination of caramel-coated popcorn and peanuts," Haston Lewis, the senior director of marketing at Cracker Jack parent company Frito-Lay, said in a press release. "The new Prize Inside allows families to enjoy their favorite baseball moments through a new one-of-a-kind mobile experience, leveraging digital technology to bring the iconic Prize Inside to life." I was recently at a museum with my children and saw a variety of antique Cracker Jack toys under glass, and marveled at what you used to get inside the box. I have memories of what used to come with...
Opinion
6 Comments

Dead parents, Steven Universe and processing grief

Steven Universe is a show known primarily for its bright colors, fantastic music and handling mature themes about love, gender and consent with a surprising deftness for an action cartoon series aimed at a young audience. But when folks are listing the Cartoon Network hit's virtues, there's one that doesn't get nearly enough attention. A lot of Steven Universe is about presenting how its characters deal with grief. Throughout the Crystal Gems' adventures, their familial foibles and attempts to relate to the humans around them, there is a continuous, quiet acknowledgement of loss. The empty space left when their former leader Rose Quartz "gave up her physical form" — died — in order for her half-human son, Steven, to be born, is ever-present. To Steven's family members, Rose was a...
Opinion
35 Comments

The invisible gamers

I grill my friends relentlessly about their gaming habits. I have a pretty good network of close friends and acquaintances, and they share many traits that make them attractive to the gaming industry. Most are in their mid-30s, and they have a pretty good disposable income. They may game for an hour or two a night after the kids go to sleep. They upgrade their PCs every few years, and buy two games or so a month. And they're completely invisible to the industry outside of their gaming purchases. How many of them are there? It's tricky to track the number of these "invisible gamers," but my gut says there are way more of them than there are of us. And by "us," I mean people who read gaming news on a daily basis, and talk about games on our social networks. We read reviews the day...
Opinion
38 Comments

Who cares how many people dislike a piece of marketing?

As of this writing, 474,689 people disliked the trailer for the upcoming Call of Duty: Infinite Warfare. 204,064 people have liked it. 9,290,024 people have viewed the trailer since it was released on May 2. That means that we don't know how around 93% of the people who viewed the trailer see it. They could love it, they could hate it. We have no way of knowing. Of the people who disliked the trailer, we have no data that indicates whether or not they'll buy the game. "First of all, you gotta love the passion of gamers," Activision CEO Eric Hirshberg said during an earnings call when asked about the dislikes. "This is an industry like no other and a fan base like no other. We love that our fans treat this franchise like their own and have such strong points of view about it. There...
Opinion
37 Comments

Spider-Man became the most boring superhero on film, but Marvel's changing that

When Spider-Man came out in 2002, I was enthralled with it. Like most people, I thought Tobey Maguire was a great Peter Parker and a pretty good Spider-Man. When Spider-Man 2 hit, I enjoyed it, but it didn't capture the same kind of movie magic that I loved in the first one. By the time Spider-Man 3 came out, my fatigue with the character had begun to set in and I left the theater feeling disappointed and, more than anything else, okay with never watching another Spider-Man movie again. Fast forward five years from 2007 to 2012. Sony has decided to reboot the Spider-Man franchise following the disaster that was Spider-Man 3. They've brought in a new Peter Parker — played by the charming, boyish and English actor Andrew Garfield — and things were beginning to look up for the studio that...
Opinion
4 Comments

Fragments of Him offered me catharsis after the shock of losing someone

It's both strange and serendipitous that Fragments of Him, a game that confronts grief head on, arrived not long after Zach died. Zach and I had been close in high school. I met him when I was 17, and we spent much of our time together steeped in teen misery. We felt as though we had found the one other person who understood how terrible it is to be young and sad. That mindset was something I soon got tired of, though, as I started getting ready for college. Zach was younger than me and less willing to put aside his anger and loneliness. That's what bonded us, after all: how much we couldn't stand everyone else around us. But I couldn't live like that anymore. The misanthropy we shared wasn't natural to me anymore, now that I was in college and broadening my perspective. But he...
Opinion
128 Comments

Game of Thrones is the perfect example of television's huge problem with death

Before we get into this, let's insert the mandatory warning about this op-ed containing heavy spoilers for the second episode of Game of Thrones' sixth season and major events from The Good Wife. You've been warned. Game of Thrones isn't the only show on television that has a problem with the way it handles, promotes and portrays death, but it is a major catalyst in a broken system. Death used to be a major affair. It was symbolic, painful and momentous. The effects of having a character killed off, especially a major one, could be felt for the rest of the season, if not the rest of the show. The death of a character was mourned, by both others on the show and by the audience. That's no longer the case. Death on a dramatic series has become comically absurd, and in many ways, has...
Opinion
78 Comments

Oculus Rift moving into retail before fulfilling pre-orders is consumer hostile, and wrong

Getting the Oculus Rift into retail locations like Best Buy and trusted sites like Amazon is an important part of making sure people feel comfortable buying the technology. The fact that skeptics will soon be able to try the hardware for themselves, even scheduling their demos up to a month in advance so they don't have to wait in line, is huge. There just isn't a way to believably explain the quality of the experience without trying it for yourself. So the news that Oculus is expanding the ways you can try and purchase a Rift is great for the virtual reality industry as a whole. But the idea of giving up any of the hardware's inventory before they've fulfilled their first pre-orders feels actively hostile to the most dedicated fans, the people who were the first to buy into Oculus'...
Opinion
16 Comments

Monsters University and the importance of failure in pop culture

We have always been obsessed with winning when it comes to our pop culture. Good defeats evil, true love triumphs in the end and the plucky underdog will almost always pull through. Almost all adversity can be overcome in around 90 minutes, unless you're setting up the sequel. Nobody has perfected the art of the success story better than Disney. If you set your heart to something and believe in it enough, their films tell us, you will succeed. Mulan saved China against all odds. Milo made his way to Atlantis despite working in a boiler room, and Ratatouille's Remmy became a chef. If you're a good person, you win. Even Simba overcame his sense of shame and inadequacy to ultimately become king. While these stories are lovely and heart-warming, they also place an unrealistic emphasis on...
TV
69 Comments

Game of Thrones is finally attempting to fix its portrayal of women

Last night's Game of Thrones premiere accomplished something that showrunners D.B. Weiss and David Benioff have struggled with for the past five seasons: giving its female characters the chance to really reign. This piece will include information and plot details from the premiere. If you haven't watched the episode yet and are looking to steer clear of spoilers, consider yourself warned. One of the most important scenes in the episode takes place between Brienne of Tarth and Sansa Stark. After massacring a group of Ramsay Bolton's men to save Sansa and Theon Greyjoy (otherwise referred to as Reek), Brienne bows down before the eldest Stark and pledges her sword. Sansa, now the head of House Stark, recites the same words her father Ned Stark used to give to the men who pledged their...
Opinion
110 Comments

The good, the bad and the pay-to-win of Destiny's spring update

Bungie released its big spring update for Destiny on April 12. With this patch, Bungie has made some welcome improvements to several of the game's most flawed mechanics, but at the same time, introduced some troubling new problems to annoy Destiny's loyal but long-suffering players. What's good? Well, for starters... The new loot system Before this update, loot drops in the hard-mode King's Fall raid could have Light levels ranging from 310 to 320, and every drop was rolled randomly. So anytime you got a particular item, you only had a 1-in-11 chance of getting a perfect 320 Light score. That meant that players had to farm the raid for months if they ever wanted to reach the maximum Light level. I did the raid every week on three characters, starting with the first week the King's...
TV
28 Comments

The Powerpuff Girls reboot loses what made the original so special

When Cartoon Network announced that it was giving The Powerpuff Girls the revival treatment, I was skeptical. The original cartoon remains one of my most beloved childhood obsessions; I still love its pop-art look, laud its feminist message, laugh at the jokes and widen my eyes at the unbridled action scenes. I could understand, even appreciate, the reasoning behind bringing the characters back for a new audience. But did doing that really warrant an entirely new show, one without its creator or original voice cast on board? My problems withThe Powerpuff Girls revamp are undoubtedly personal: This was a show that meant a lot to me growing up. The original show premiered in 1998, when I was not quite 5 years old. It was an age when I was still young enough to not find boys totally...
Opinion
66 Comments

Destiny beats The Division where it counts: the magnificent plumage

In writing about Tom Clancy's The Division these past few weeks, I've fallen pretty far down the rabbit hole. Of course, that was my goal all along. For a persistent online shooter, it feels like the only way to cover it is from the inside out, to explore all of its many nuances in detail. That means, friends, that I have collected a hell of a lot of hats. But not just hats. I've got garnet scarves and green boots and black pants and purple jackets. And holsters with red trim and knee pads in gold and body armor with just a hint of gray and ... I've got a lot of stuff, alright? And from time to time I'll step into my inventory, usually around the beginning or the end of a session, to change my look. A major quality-of-life improvement in Tuesday's free update, for me at least, was...
Opinion
94 Comments

Texting-friendly movie theaters are a great idea

The collective internet seems to be completely outraged by the fact AMC Entertainment head Adam Aron suggested it may be OK to text during a movie. His argument was actually based on a question of how to grow or even maintain the business. What's the best way to make sure people still see movies, or see more of them? "There does seem to be a consensus that there are pockets of consumers who do not see as many movies as other segments of the population and that we can be doing more to attract those people," he told Variety in an interview. "Millennials come to mind. We need to reshape our product in some concrete ways so that millennials go to movie theaters with the same degree of intensity as baby boomers went to movie theaters throughout their lives." Those pesky millennials,...
Opinion
97 Comments

The baffling, missing features of the Oculus Rift

The Oculus Rift is an amazing piece of technology with an already robust selection of games and experiences. But the included software is missing some fundamental features that have only become more noticeable, and frankly baffling, as we spend more time with the system after our review. The Rift may still be the most polished and user-friendly of the desktop virtual reality systems to date, but there are a number of issues that need to be addressed in terms of software and usability before it's truly mature. Here are our issues with the hardware and its software after more use, and in comparison to the retail version of the HTC Vive. You have to install games on your computer's C drive Video games are only getting larger, and forcing users to install their games to one specific...
Opinion
24 Comments

Virtual reality can make guns 'real,' and that's a bit terrifying

Hot Dogs, Horse Shoes and Hand Grenades is an early access game for the HTC Vive virtual reality platform, and it's billed as a sort of virtual sandbox to play with guns and explosives. There's a simple arcade shooting game and some target ranges, with more content on the way. It's very well done in that it feels like each gun is a physical object with its own rules and interactions. It feels a bit strange to use a scope in virtual reality when you have to actually hold the gun up to your eye, and requiring the use of two hands to "accurately" handle reloading and putting a round in the chamber is fascinating. The experience treats the firearm less like a prop in an action movie and more like an actual mechanical object. Which is why I felt uncomfortable while playing. I don't...
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